Short, Difficult, but Playing Makes It Last Forever
It was complex, intuitive, and straight-forward. There was something of a plot, and that was revealed in the beginning of the game. I am always one for a good story, and while the game was merely a vehicle for showing off new and remarkable graphics (there was even a hint of speech in this game, and load-time!), it accomplished its sole task - it was, for all practical purposes, entertaining.
It was virtually impossible and utterly realistic...which is also why I liked it.
One thing that was difficult to handle was the controls. Slight pressing of directional buttons made Lester (the protagonist) move way more than you thought was possible.
Dying comes naturally (no joke). In fact, it is almost expected that you die every time you encounter an enemy. Ammo for your weapon is non-existent, unless you count the "recharging" area for your gun.
More energy was spent avoiding death than figuring out puzzles. Even though that could make a good and challenging game, I found it frustrating after about 15 minutes (and those 15 minutes were spent trying to make it through the first part of the game, which should have taken less than 5 minutes at most).
The Bottom Line
I would tell other gamers that, when they prepare to play this game, get ready for a long night of sighs and exasperated expressions. In total, the game should have lasted about 20 minutes, but it has taken me months to complete (I simply just haven't come across the time to finish it all in one sitting). It's fun, but check around on the 'net for information about it, because it could take you months (even if you are a seasoned gamer) to figure out where the gun is in the jail area (you'll see).
Good luck with it! Challenge is something it doesn't lack, and it certainly makes for a good conversation piece. Is it replayable? Perhaps, if you beat it once and want to do it again perfectly, sure.