User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 4.2
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.8
Story / Presentation The main creative ideas in the game and how well they're executed 4.2
Overall User Score (5 votes) 4.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameFan Magazine (Apr, 1995)
Here we have a game that's only 8-meg, yet it features a lengthy quest, amazing SFX, quality music, a personable main character and play mechanics to burn. How is this possible? Through hard work. I highly recommend this game.
This "policy" may not seem important, but it is. There isn't a password or battery backup feature to save your progress! That means all 27 levels must be completed in one sitting, so you better find those 1-Ups lurking about. While an easy mode is available, it won't let you see all the game has to offer. Don't let the lack of a save deter you from playing this title, however. It's incredibly addicting and a perfect choice for those demanding a Marioesque platformer with a sense of style all its own.
I can also add that the graphics and sounds are exceptional. The game's main hook is its humor, I especially loved the way the caveman communicated. I guarantee it'll make you laugh. Ugh!
85 (Dec 03, 2010)
Prehistorik Man est un très bon jeu de plates-formes qui se place sans aucun problème aux côtés des gros jeux de son époque. Même avec des années de recul, le titre conserve tout son charme. Oldies peut-être, mais pas préhistorique !
Video Games (Jul, 1995)
Die Level sind gut ausgedacht, nie zu schwer und mit einer gehörigen Portion Humor durchsetzt. Titus hat sich einige neue Spielelemente ein fallen lassen und bietet einen bunten Querschnitt aus erfolgreichen Genre-Vorgängern: Neandertaler Sam gleicht dem Steinzeit-Kollegen ‘Fred Feuerstein“ fast wie ein Dinosaurierei dem anderen, schwingt mit der Liane wie der Affenstar aus Donkey Kong und trifft auf Joe & Mac-verwandte Riesendinosaurier. Zum gelungenen Spieldesign gesellt sich schöne, abwechslungsreiche und flüssig scrollende Urzeit-Grafik. Seit Chuck Rock und Konsorten halle ich nicht mehr so viel Spielspaß in der prähistorischen Steinzeit.
Total! (Germany) (May, 1996)
Prehistoric Man ist sicherlich kein Must-have-Modul, aber Jump&Run-Freunden wird damit ein witziges Programm präsentiert, das auch längerfristig zu begeistern weiß.
Game Players (Jun, 1995)
Prehistorik Man dutifully carries on a long tradition of side-scrolling action games for all that continue to appreciate them. If there had to be any more of this style game produced, then at least this is a pretty good effort.
Video Game Den (Oct 03, 2010)
Although P.Man doesn't bring anything new to the genre, there are many things the game does really well. Graphics are nicely detailed and really sharp - the animation is flawless and Sam makes lots of funny gestures throughout the game. The gameplay is also rich and there are a lots of stuff to try out. However, I can't help but flip back and forth as to whether I like it or not. I feel that P.Man lacks that sparkle capable of making it great - enemies are extremely generic, the stage layouts feel particularly lazy and controls are too floaty and loose. At least the game is generous with lives and checkpoints, so the lousy controls won't really put you off... Nonetheless, there are fresh ideas in there (such as the glider) but they all suffer (I feel) from a flawed execution. Still, underneath these niggles and inconsistencies lies a good and enjoyable, yet average, platform game.
GamePro (US) (May, 1995)
If the Joe 'n' Mac games seemed too short to you, of if you want to take a nice nostalgic trip back to the early '90s, go clubbing with Prehistorik Man. Young gamers will stay 'n' play, but older gamers will see why the SNES is going the way of the dinosaur.