An entirely different kind of cider - and yet not!
After digging out the old DOS version of the game and coming straight here to write about it, I looked through the screenshots of other ports and noticed that the SNES graphics were considerably 'beefier' than the original. I found the cart on eBay and started to play - initially thinking that this was a straightforward port of the game that had been tarted up visually - however I soon found out I was wrong when the first level that I knew so well, suddenly and unexpectedly changed - the layout was different - now a sub-dungeon network of caves held the key to finding the sword - complete with skeletons in wrags hanging from chains and even an underground river. Likewise, throughout the game there is a massive feeling of familiarity - the animations are almost identical for example - but the slight difference in puzzles makes the game seem fresh again...
...although - this is also a point where I kind of felt cheated. I knew - or at least I thought I knew what I was letting myself in for. Another hour of playing an old favourite, (albeit in different clothes). Now I couldn't wizz through the levels - I had to actually figure it all out from scratch!
The Bottom Line
Frustrating though it was to start from scratch with something that was oh so familiar, (like re-writing a document after deleting it by accident!), it was still an enjoyable experience and the game certainly looks good, (taken in context with other SNES games it looks pretty stunning - a style that reminds me of the Batman conversion on the NES platform ... all dark and brooding!). Overall - worth the time, money and effort to experience this anew ... sort of!