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49
Electronic Gaming Monthly (EGM)
While the sounds boast some great digitized speech and rocking tunes, the graphics are way below par. This arcade port just didn't translate very well graphically and this hurts the game. Also, the lack of a gun makes the cursor movement awkward and slow for this type of game. It does retain a lot of secrets and playability of the arcade version, but it's sluggishness and grainy looking graphics are just too much for me to get into this game.
30
GamePro
Revolution X fails to bring the arcade home. What this version does bring home is a very disappointing game.
18
Just Games Retro
It started off as such a good thing. A game that combined two things I've wanted to see put together for a long time: guns and Aerosmith. Except in this game you're not using the guns on Aerosmith, no, worse, you're working for Aerosmith. Taking orders from Steven Tyler doesn't seem like my idea of a good time, even if those orders free you up to mow down a couple armies worth of faceless goons. And on the SNES, it's made even worse.
| Category |
Description |
MobyScore |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
2.0 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
1.9 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
1.7 |
| Sound / Music |
The quality of the sound effects and/or music composition |
2.0 |
| Story / Presentation |
The main creative ideas in the game and how well they're executed |
1.6 |
| Overall MobyScore (7 votes) |
1.8 |
User Reviews