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DescriptionYou are a cyborg handyman in the far away future sent to a huge megacorporation where an evil AI has taken control of the companies robots. You are charged with facing these robots in combat and eliminating them one by one to reach the core and deactivate the AI.
Gameplay wise this is a standard beat-em-up with gorgeous graphics. It has some annoying limitations like not being able to jump over your enemy and only one fire button.
Part of the Following Groups
|A perfect example of "All flash, and no substance".||JohnLennon224 (16)|
|Looks can be decieving||ThE oNe (178)||unrated|
The Press Says
|Video Games & Computer Entertainment||Feb, 1995||6 out of 10||60|
|Game Players||Feb, 1995||46 out of 100||46|
|Electronic Gaming Monthly (EGM)||Jan, 1995||4.4 out of 10||44|
|All Game Guide||2007||40|
|Total! (Germany)||Jan, 1995||4.25 out of 6||35|
|GamePro (US)||Jul, 1995||1.5 out of 5||30|
|neXGam||2002||2.8 out of 10||28|
|Digital Press - Classic Video Games||Oct 31, 2004||2 out of 10||20|
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TriviaIt mainly sold well because of the incredible hype that surrounded it. (If you look closely at the front cover you'll see the words "actual in-game screenshot" which is just a plain lie). Just have a look at the advertising blurb on the back of the box. More and more lies..
Satoshi Kunsai (1817) added Rise of the Robots (SNES) on Jun 06, 2002
Jason Page, conversions by, Graham King, produced by, Richard Joseph, 'The Dark' and other incidental music composed and performed by, Brian Harold MaySet Design:
Interactive ImagesSenior Artists: