Solomon's Key for the NES was released in Japan on this day in 1986.

Rise of the Robots (SNES)

100 point score based on reviews from various critics.
5 point score based on user ratings.
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You are a cyborg handyman in the far away future sent to a huge megacorporation where an evil AI has taken control of the companies robots. You are charged with facing these robots in combat and eliminating them one by one to reach the core and deactivate the AI.

Gameplay wise this is a standard beat-em-up with gorgeous graphics. It has some annoying limitations like not being able to jump over your enemy and only one fire button.


Rise of the Robots SNES The ape droid smashed up
Rise of the Robots SNES The loader is defeated
Rise of the Robots SNES Cyborg vs Loader
Rise of the Robots SNES Cyborg vs the crusher

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User Reviews

A perfect example of "All flash, and no substance". JohnLennon224 (16) 1.5 Stars1.5 Stars1.5 Stars1.5 Stars1.5 Stars
Looks can be decieving ThE oNe (178) unrated

The Press Says

Video Games & Computer Entertainment Feb, 1995 6 out of 10 60
Game Players Feb, 1995 46 out of 100 46
Electronic Gaming Monthly (EGM) Jan, 1995 4.4 out of 10 44
All Game Guide 2007 2 Stars2 Stars2 Stars2 Stars2 Stars 40
Total! (Germany) Jan, 1995 4.25 out of 6 35
GamePro (US) Jul, 1995 1.5 out of 5 30
neXGam 2002 2.8 out of 10 28
Digital Press - Classic Video Games Oct 31, 2004 2 out of 10 20


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Instinct Design, the developer for Rise of the Robots, claimed that the game would feature 100 frames of animation per robot, with a special key frame system to ensure fluidity of movement. In reality, the game utilized 3 frames of movement for the robot punching, kicking and whatever else.
Satoshi Kunsai (1816) added Rise of the Robots (SNES) on Jun 06, 2002
Other platforms contributed by Zhentarim7 (182), Corn Popper (69569), NGC 5194 (17258), Kabushi (121016), Satoshi Kunsai (1816) and Terok Nor (18323)