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Delphine Software (of Flashback fame) programmed Shaq and the flowing digitized graphics are championship caliber. However, you must balance the hundreds of excellent, high-speed martial arts animations against the obvious trade-off of sprite size. The sounds have sizzle. The music breezes by, but the cool effects really stick it to you. Shaq's not going to fu the Street Fighter faithful, but he leads them into a good fight. He's definitely got the stuff.
On the plus side, the game looks great. The character designs are unique and interesting and you gotta admit that even if they're tough to use, the moves are all pretty cool. And hey, the game's go Shaq, which you can't say about any other games right now. I just sort of wish the gameplay lived up to it all.
Technisch ist an Shaq Fu nichts auszusetzen, nur das Szenario wirkt etwas bizarr (Shaq hüpft in seinen halblangen Basketball-Hosen durch die Gegend, die Gegner sind eher fernöstlich angehaucht), ist aber trotzdem ganz witzig. Vor allem die Gestaltwandlerin bringt überraschende Effekte auf den Bildschirm. Meine Empfehlung: mal ansehen und probespielen.
Ein Probespielchen ist Shaq Fu allemal wert, der eine oder andere findet sicher auch Gefallen an dem neuem EA-Spiel. Wenn‘s denn schon sein muß, würde ich jedem zum Kauf der Mega Drive-Umsetzung raten. Ansonsten bietet jedes System fünfzig andere Beat‘em-Up-Alternativen, die allemal um einiges besser sind als das vorliegende EA-Prügelspiel.
Das Auge ißt mit, bei SF wird es jedoch nicht satt. Ein durchschnittliches Menü mit wenig Erfreulichem für Leib und Seele. Auch der Stehgeiger des Restaurants
konnte noch einige Stunden Unterricht nehmen. Somit ist SF kein unbedingt empfehlenswertes Ambiente, denn lukulischer Genuß wird kaum geboten.
The art throughout is generally good, but the half-cartoony look of the main character ruins his personality; at no point in the game does this guy look like Shaquille O'Neal! On the pre-fight match-up screen he looks like George Jefferson; on the portrait in the corner during a fight he looks like Homer Simpson. No offense, but the game's stylized art does contradict the realism of the digitized animation. Some nice features, some excellent animation, but real fighting game fans will consider this one Shaq Phooey.
Leider beinhaltet das Spiel, im Gegensatz zur MD-Version, nur sieben Kämpfer, die zwar 1A animiert wurden, jedoch so träge wie eine steinalte Götterspeise im Aldi-Regal reagieren. Außerdem sind die Sprites furchtbar mickerig geraten, da können auch die schön gezeichneten Hintergründe wenig retten. Nachdem Ihr auch FX und Sound überhört habt, freut Euch, denn Shaq verrät nach jedem verlorenen Kampf einen Special Move; doch was Shaq Fu mit Basketball zu tun hat und wo die 16 MBit letztendlich geblieben sind, da fragt Ihr lieber Euren Arzt oder Apotheker.
It's not something you should pay $300 on Ebay to snag, but if you ever see it in a bargain bin, pick it up. You'll get a laugh and decent game to go with it.
First Michael, not Shaquille. Shaq-Fu has some nice options to throw off the monotony of the average fighting game, but this game just isn't anything truly special. The moves are average and the tunes are just okay. The animation of the characters, however, is quite excellent, but hey, that's Delphine for ya. I guess if you need to see Shaq while B-ball season is over, Shaq-Fu might be your thing.
Producing a fighting game based on a basketball player is a goofy idea, but not entirely unfeasable. Unfortunately, Shaq-Fu is a dud.
Overall, Shaq-Fu is a game surpassed by other fighters in many ways. The only reason to play this game is to experience how bad a plot or premise can be, and to get a good laugh or two about it with your friends.
What about the real point of the game — the action? It only goes to prove that years after the arrival of Capcom's Street Fighter II, rival software companies still have no idea how to program a fighting game. Although Shaq himself is digitized competently enough, he's a relatively small, unintimidating onscreen presence, and some of his opponents (especially in the Genesis version) are downright minuscule. Adding to the aggravation factor is the unrealistic play: Shaq and his pals tumble through the air so hyperkinetically that it's difficult to get close enough to opponents to strike a blow.
Well, it’s simple: there is absolutely no piece-of-crap fighting game that crappier than Shaq-Fu, and I defy you to find one that sucks more. I don’t know what the hell Shaquelle was thinking when he came up with this one. Please, readers. Whatever you do, don’t follow my lead and waste your energy looking for it, and if EA knew what was good for them, they would found the wasteland where ET was buried and made room for this trash.
I came to this game expecting an embarrassing disaster, and that's exactly what I got. Avoid this thing. I know the kids used to look up to Shaq as a role model, but I seriously hope no one expects him to be the Chosen One. If he were, his showcasing of skills in this game are enough to prove that we'd be taken over by nasty pharaohs any time they damn well please.
Apparently Shaquille O'Neil has an interest in the martial arts that he wants to inflict upon the rest of the world! Too bad for us! This shallow one-on-one fighter lets you play as Shaq himself performing Kung Fu against exotic warriors and occult creatures. At best, Shaq Fu comes off as a third-rate Street Fighter clone. Its design is typical, but the characters are surprisingly small and not very well balanced. Thanks to a lack of moves and lousy controls, each bout degenerates into a button mash-a-thon. The special moves seem very similar to Street Fighter 2 (*cough*rip-off*cough*), and the bouts tend to run for far too long. Besides challenging a friend, you can also indulge in a story mode which is basically a string of CPU battles intertwined with some laughable cut scenes. I tend to enjoy fighting games, but Shaq Fu clanks off the rim like one of Shaq's foul shots.