There are no reviews for this game.
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||2.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||2.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||2.0|
|Sound / Music||The quality of the sound effects and/or music composition||2.0|
|Story / Presentation||The main creative ideas in the game and how well they're executed||2.0|
|Overall MobyScore (1 vote)||2.0|
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With it's original perspective, Shien's Revenge looks great. But at six levels it's a little short. Just when you get the hang of the controls, you're finished!
Vic Tokai gets credit for a good try, unfortunately, the game play problems put up too much of a wall and ultimately Shien doesn't get around it.
All Game Guide
Regardless of the stage, you'll fire stars, slash, block projectiles and repeat. There are some power-ups along the way, but none of them change the primary weapons. If you love the style of play found in light-gun games then you'll find more of the same in Shien's Revenge--just make sure you have a mouse if you want to make it to the last level. The rest should pass on the title, since the repetitive action quickly wears out this ninja's welcome.