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Shin Megami Tensei II (SNES)

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MobyRank
100 point score based on reviews from various critics.
3.6
MobyScore
5 point score based on user ratings.
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Description

Fifty years have passed since the hero of Shin Megami Tensei followed the neutral path, defeated the leaders of Law and Chaos, and founded a state where followers of both ideologies could live freely. But his reign of freedom doesn't last long. The Messian faith gains power, expanding the Cathedral into a new enclosed environment named Tokyo Millennium. The Gaians rise up, but their rebellion is repressed by the Messians' elite warrior class, the Temple Knights. People flock into the encapsulated city, submitting themselves to the strict hierarchy imposed by the Messian Center, where only the privileged living in the Center district are safe from demonic assaults.

A few years later, a retired arena fighter Okamoto rescues a man named Hawk, who was fighting for his life against a demon. He trains him to fight in the arena of the Valhalla district, hoping that he would win the tournament, which will grant them both citizenship in the Center district. When Hawk succeeds, he is brought before a Messian bishop, and learns the shocking truth about his own origins and the role he is supposed to play in the grand scheme of events. A new battle for a better future begins.

Shin Megami Tensei II retains all the gameplay features of the previous game. The player is able to summon demons, fuse them to create more powerful ones, make them participate in battles, talk to random enemies and receive information from them, etc. The combat is turn-based, and the player explores the complex, maze-like dungeons from a first-person perspective view. Like in the first game, the Law, Chaos, and Neutral alignments play an important role: during the course of the game, the player will have to make choices that influence the alignment of the protagonist, steering the storyline into different directions.

New features include a "magic succession" system, which allows demons to carry over their original magic spells when they are fused into new ones, a few additional spells and abilities, and the possibility to play at the casino and win unique items.

Screenshots

Shin Megami Tensei II SNES Stairs is a "conditio sine qua non" for a SMT dungeon
Shin Megami Tensei II SNES At this place you get a totally different picture in SNES and Playstation versions. The city looks much less "New Yorkish" and more appropriately post-apocalyptic in the PS version
Shin Megami Tensei II SNES Area map
Shin Megami Tensei II SNES Talk to the enemy or fight it - the most famous gimmick of SMT series

Alternate Titles

  • "真女神转生II" -- Chinese Title (Simplified)
  • "真女神転生II" -- Japanese Title
  • "SMT 2" -- Common abbreviation

Part of the Following Groups

User Reviews

"Hehehe. I freeze you all!" King Frost, a giant snowman. Happy Rabbi (1303) 3.17 Stars3.17 Stars3.17 Stars3.17 Stars3.17 Stars

The Press Says

Legendra Oct 07, 2004 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Pixel-Heroes.de Feb 20, 2011 9 out of 10 90

Forums

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Trivia

The heroes of the game are named after five letters of Hebrew alphabet: Aleph, Beth, Gimmel, Daleth, and Zayin.

Related Web Sites

  • Aeon Genesis (An English translation patch for the game ROM is available here.)
  • The MegaTen Terminal (A site dedicated to Megaten games. Contains a full translation guide to "Shin Megami Tensei II")
Cor 13 (171951) added Shin Megami Tensei II (SNES) on Nov 03, 2003
Other platforms contributed by Michael Cassidy (9573)