User Reviews

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Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.2
Overall User Score (5 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Space Invaders is inherently fun in all its incarnations.
Video Games (Jun, 1994)
Für den einen oder anderen mag Space Invaders vielleicht nicht mehr zeitgemäß sein, aber ein berühmter Klassiker bleibt es allemal. Die Programmierer haben bis ins kleinste Detail wirklich an alles gedacht. Sogar der Münzeinwurf-Dingel wurde nicht vergessen. Denn ohne “Credits“ rührt sich gar nichts auf dem Bildschirm. Als “kostenlose“ Beilage gibt es noch ein paar aufgebohrte Varianten, die ebenfalls gehörigen Spielspaß aufkommen lassen. Auch technisch ist‘s prima - nicht nur hemmungslose Nostalgiker dürfen zugreifen.
The Video Game Critic (Oct 11, 1999)
I was expecting this cartridge to offer a brand new Space Invaders with fancy 16-bit graphics, but instead Nintendo opted to bring back the classic in its original form! That's not a bad idea considering the original Space Invaders had not been previously available for a console before. Not only do you get the classic game as it was in 1978, but also four color variations including black and white, color, color background, and cellophane (simulated color strips on screen). Its great to play Space Invaders again, but I have to admit that its not the kind of shooter you can play for hours on end. Perhaps that's why Nintendo threw in a great two-player, split screen competitive mode. A pleasant surprise, it effectively pushes this cartridge over the top.
Mega Fun (Dec, 1994)
Nur haben es die Japaner bis auf den durchaus fordernden Zwei-Spieler-Modus bei dem Uraltspielprinzip bewenden lassen und nicht an eine aufgemotzte Version a la Galaga ‘88/PC-Engine gedacht. So kommen nur eingeschworene Fans auf ihre Kosten, der “Rest“ wird an 1:1 Umsetzungen der s/w-, Farbfolien- und Farbversionen des Originals kaum Gefallen finden, dafür ist das Gameplay für heutige Verhältnisse einfach zu dürftig; schade auch, daß der amüsante Two Player Split-Screen-Modus der japanischen SNES-Version nicht hinübergerettet wurde.
IGN (Nov 17, 2008)
So what you get in this package is by no means bad -- a solid conversion of single-player Space Invaders, multiple graphical options and an interesting added multiplayer mode. It's just that, even with the added bells and whistles, it's still too hard to justify spending a full eight dollars for Space Invaders. You might have happily dropped 32 quarters into one of the original coin-op cabinets if you were around and gaming three decades ago, but today that same amount of cash should buy a much larger amount of content in a Wii download.
If you were hooked back in 1978, you may get hooked again. Fans like it. Everyone else will find it simple and repetitive, but challenging. I was never a huge fan of the original and this is just that and nothing more.