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The game comes with two modes and four difficulties for "Tour Mode"
Fighting for survival and a high score in "Panic Mode"
Some levels start with creative scenarios not seen in the coin-op version
The gun weapon upgrade has a much wider spread in Super Pang which allows for serious ownage in tight situations
Critters fly or walk around the screen, sometimes popping balls for you, sometimes just being damn annoying.
Advancing to the next region...
Note the diamond ball which, unlike regular balls, flys around faster, bouncing off all surfaces with no regard for gravity!
Things getting a bit rough...
Some clever management of which balls to release first is needed in this level
Entering my (meager) high score after being claimed by France
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