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90
Electronic Gaming Monthly (EGM)
This is definitely the best version of Ghouls and Ghosts to date, with plenty of action, options, power-up and wicked bosses. The adventure is long as well, so you're sure to get your money's worth. The lack of vertical firepower is a nasty turn of events, but it's a blue ribbon otherwise.
87
Total!! UK Magazine
Impressive platform shooter, with enough challenge to sink a pirate ship! Maybe too much challenge for beginners, but a real tasty game. Bottom-spankingly smart graphics with some great mode 7 effects.
85
Lens of Truth
It’s a difficult choice, but Super Ghouls’ N Ghosts gets the nod from me for best in the series (just barely). Its major faults – no shooting up, and slowdown can be overlooked by fantastic visuals and more importantly, great gameplay. Its legendary difficulty can be considered a good or bad. If you want an old school challenge, look no further then this. If you want a fun little game to breeze through, then move along, this will own you. In the end, I think everyone should give it a shot. Other then the original SNES cart, it’s currently available for the Wii VC and Capcom Collection Vol. 1 for the PS2 and Xbox and is highly recommended.
81
Power Play
Wutentbrannt knalle ich das Joypad auf den Tisch und renne schäumend aus dem Spielezimmer. Doch dann meldet sich ein kleines Männchen in mir und sagt "Das wird doch wohl zu schaffen sein". Fünf Sekunden später sitze ich wieder an der Konsole. Die Motivation von Super Ghouls'n Ghosts scheint nicht zu bremsen - jeder "Gast" vor dem Bildschirm sehnt sich das Joypad in die eigenen Hände. Grafisch ist das Spiel fast ein Meisterwerk. Plötzlich hebt sich der ganze Friedhofsboden an; riesige Wellen wiegen auf und ab, der Ritter auf dem Floß dazu. Problematisch wird's nur, wenn sehr viele Sprites gleichzeitig auf dem Bildschirm herumturnen - ab und zu wird das Famicom da schon 'mal langsamer, was jedoch nicht so schlimm ist. Die ausgezeichnete und levelabhängige Musikbegleitung geht deshalb zwangsläufig ein kleinwenig auf die Nerven, weil man sie viele tausend Mal hören muß, bevor eine neue kommt - sprich, die Levels sind wirklich kernig und knackig.
75
Game Informer Magazine
This is one of those gamer badge of honor titles. Beat it, and you've got reason and right to brag. Arguably one of the more blisteringly difficult games to show up on the SNES, Super Ghouls 'n' Ghosts remains as instantly addictive and equally frustrating as when it first came out.
70
Retrogaming.it
In definitiva SG&G è un gioco che, se preso nella sua unicità, può essere considerato più che discreto, ma che esce con le ossa rotte dall’imprescindibile comparazione con il capolavoro dell’88.
E la comparazione è un imperativo morale.
67
The Video Game Critic
This medievel side-scroller is a complete remake of Ghouls and Ghosts (Genesis, 1989) with entirely new stages and monsters. New areas include a haunted pirate ship and a snow stage (who asked for that, by the way?). The graphics, special effects, and music are significantly better than the Genesis version, but the gameplay is about the same. You control a knight running through a series of locations while destroying monsters and collecting power-ups. Although this game should have rated higher than its Genesis counterpart, it doesn't, due to a few major issues. First, the action tends to get slow (read: slow-motion) when the action gets hectic, and when you die, you're sent way back to the start of the stage. At least the Genesis version let you continue fairly close to where you left off. Even unlimited continues don't help when you keep keeling over just before the end of a stage. Super Ghouls 'N Ghosts would have been a great game had it been more forgiving.
| Category |
Description |
MobyScore |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
4.3 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
4.3 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
4.2 |
| Sound / Music |
The quality of the sound effects and/or music composition |
4.1 |
| Story / Presentation |
The main creative ideas in the game and how well they're executed |
3.7 |
| Overall MobyScore (16 votes) |
4.1 |
User Reviews