92
MobyRank
100 point score based on reviews from various critics.
4.2
MobyScore
5 point score based on user ratings.

Description

After having defeated Mother Brain, the leader of the Space Pirates who wanted to use alien creatures known as Metroids to dominate the world, the bounty hunter Samus Aran took the fight to the Metroids' homeland and eradicated them. Only a single Metroid larva remained. Samus took it to a galactic research station, and scientists assured her that the powers of the larva can be harnessed to help people. However, everything goes wrong when a dragon kills the scientists, takes away the larva, and destroys the research facility. Samus follows the dragon to the planet of Zebes, where she fought Mother Brain before. She must explore the dangerous planet, stay alive, and figure out a way to retrieve the larva.

Super Metroid is a platform game and a follow-up to Metroid II. Like the previous games in the series, it is not divided into separate levels; the planet Zebes is an open world which Samus traverses back and forth. This world is divided into rooms separated with doors which must be shot to be opened. Shooting is also used to open up secret passages, some of which contain nifty bonuses, but finding most of them is required to proceed in the game.

There are many items to find on the way, and each new item usually makes heretofore inaccessible areas available to Samus. The items include both weaponry (such as missiles, super missiles, or upgrades to Samus's standard laser gun), energy tanks that increase Samus' max health, and other gadgets (like a grappling hook that allows Samus to stick to the ceiling).

There are various enemies - alien fauna - lurking around planet Zebes. The enemies all respawn after re-entering a room, though Samus' increasing capabilities mean that they become easier to defeat as the player makes progress. After killing them, the enemies typically leave behind some health or ammo.

Alternate Titles

  • "Sūpā Metoroido" -- Japanese Romaji title
  • "Metroid 3" -- Game introduction
  • "スーパーメトロイド" -- Japanese spelling

Part of the Following Groups


Merchant Title Platform Price  
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Super Metroid SNES $23.99  
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Super Metroid    
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User Reviews

On a planet with this much intoxicating atmosphere, you're gonna need that space suit! J. P. Gray (111) 5 Stars5 Stars5 Stars5 Stars5 Stars
Samus in Wonderland YID YANG Bronze Star Contributing Member (162369) 4.6 Stars4.6 Stars4.6 Stars4.6 Stars4.6 Stars
Gameplay greatness and pixel poetry Vecster (24) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars
A strong classic, if maybe SLIGHTLY overrated *Legion* (138) 4 Stars4 Stars4 Stars4 Stars4 Stars
I have no idea what I'm doing here. Pixelspeech (899) 4.4 Stars4.4 Stars4.4 Stars4.4 Stars4.4 Stars
The last Metroid is in captivity. The galaxy, is at peace... Perfil Falso (3346) 5 Stars5 Stars5 Stars5 Stars5 Stars
Bring back my baby!!!! Daniel Maze (3) 5 Stars5 Stars5 Stars5 Stars5 Stars
A super sci-fi adventure! Phobos-Romulus (42) 4.8 Stars4.8 Stars4.8 Stars4.8 Stars4.8 Stars

The Press Says

Lens of Truth Aug 26, 2010 10 out of 10 100
The Video Game Critic Feb 17, 2005 A 100
Nintendojo 1996 9.9 out of 10 99
Jeuxvideo.com Jun 18, 2009 19 out of 20 95
Nintendo Magazine System UK Jun, 1994 92 out of 100 92
Electronic Gaming Monthly (EGM) Jun, 1994 9 out of 10 90
Retrogaming History Sep 29, 2008 9 out of 10 90
Cubed3 Aug 21, 2007 9 out of 10 90
Gaming since 198x Jan 14, 2008 4 out of 5 80
Interface 1994 75 out of 100 75

Forums

Topic # Posts Last Post
The art direction 2 J. P. Gray (111)
Apr 24, 2008

Trivia

Intro Voice-over

The voice during the game's introduction, the one that says "The last Metroid... ...is in captivity. The galaxy... ...is at peace.", is none other than Dan Owsen. He is known for doing much of Nintendo's localization efforts in the 1990s. His work included translating manuals and in-game text. He is also known for his "Ask Dan" column on Nintendo's web site, and can be seen in some of Nintendo's promotional VHS tapes.

Soundtrack

Because the original Metroid used the Famicom Disk System (and its wavetable sound chip) in Japan, and the releases outside of Japan were on cartridges and thus only used the default NES sound system, the original soundtrack had to be slightly reprogrammed. In Super Metroid, the changes made by the FDS-to-Cartridge conversion back in the original game are made more apparent when the older - albeit remixed - themes are used.

The music in Super Metroid, considered to be some of the finest compositions for the SNES, was composed by Hirokazu Tanaka, Kenji Yamamoto, and Minako Hamano. Information about the CD soundtrack can be found here.

Speedruns

Super Metroid is, due to its level design and planning, one of the most popular games for speedruns and is still being perfected to this day.

Awards

  • It was #62 in FLUX Magazine's (Issue #4) Top 100 Video Games of All-Time
  • The game received two awards in GameFan's 1994 "Megawards" (Vol 3, Iss. 1)
    • Overall Best Action/Adventure Game of the Year
    • Best SNES Action/Adventure Game of the Year
  • Game Players named the game the best SNES adventure game of 1994 (Jan. 1995)
  • It was voted #29 in the Top 100 Games of All Time poll published by the periodical in it's 100th issue, back in August of 2001
  • It was named #23 out of 200 of the "Greatest Games of Their Time" by EGM Issue #200 (Feb. 2006)
Information also contributed by Calpis, Julian Turner, PCGamer77, Scott G and uclafalcon.


This entry was contributed by Kartanym Bronze Star Contributing Member (10796) and gamewarrior (5078)
 

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