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SummaryGreat SNES version of Metroid but finicky controls when emulated
The GoodThe normal jumping and moving controls seemed very tight. I appreciated the big hit detection boxes for the energy and missile power-ups.
The BadSome combination Xbox usb controller and zsnes was too apt to interpret right or left presses as diagonals, which seemed to foul up certain advanced moves.
Wall jumping was nearly impossible so I had to program a macro command the pressed right or left and then jump 5 frames later- I wonder if a real snes controller with the real snes works better.