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SummaryThe last Metroid is in captivity. The galaxy, is at peace...
The GoodWith this phrase immortalized, one of the greatest adventures ever created for a game is started. Super Metroid was released for Super Nintendo in 1994. Also known as Metroid 3 is the sequel to Metroid II: Return of Samus, released for Game Boy. At the time of its release, with amazing 24 MB, was the greatest game ever released for a console.
The story shows our heroine (and bounty hunter), Samus Aran returning to the Planet Zebes (where she fought the leader of the space pirates - Mother Brain - in the original game for the NES platform), after a Metroid larva (which followed Samus as a confused child at the end of Metroid II) is stolen from a research spatial laboratory where Samus left the larva to be studied for the benefit of mankind, because the unique properties of Metroid, which could be used if properly studied. Clear that those responsible for the theft are no more, no less than Ridley, the general spatial Pirates Mother Brain, and his foes.
With a epic visual of genre sci-fi, Super Metroid brought beautiful graphics, showing an alien planet filled with secret passages and secrets. The game is non-linear, and you need to grab power-ups for weapons, armor and other items of movement to pass through places or obstructed with the original equipment Samus, are impossible to pass.
The soundtrack is unique, with subjects somewhat dark and mystical melodies, it immerses us in the game, making a perfect match with each scenario and progress of the story. Super Metroid still has three different endings, depending on playing time and the percentage of items that you get caught.
The BadThere is nothing to dislike about this game!