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95
SUPER-NES.COM
As I've repeated over and over throughout this review, Terranigma is one of those rpgs that hooks you from the very beginning and doesn't let go until the credits roll. Why this game wasn't released here in the US is far beyond my comprehension. If you're one that found Soul Blazer a little too short and easy, and Illusion of Gaia a little too frustrating, then you're gonna love Terranigma. It's right in the middle. It's got a great, lengthy quest, but as long as you perform the tasks in the game and advance your character it never seems to get frustrating. It's as close to a perfect action/rpg blend as I've probably ever seen. Get this one!
94
RPGFan
Terranigma is definitely one of Enix's greatest Action/RPG games ever. The game was released all over Europe, Asia and South America but not North America due to the fact that Enix had a low impression of the North American gaming market. A real pity, though. People in North America never got a chance to play the translated version of this masterpiece.
40
Thunderbolt Games
Soulblazer started it all, and did so in fine fashion. That game was simplistic -- even by action-RPG standards -- but boasted a touching, charming philosophy involving saving souls (of trees, cats and humans alike) so that they could aid you on your quest to stop the greed-blinded king who traded their souls away for good coin in the first place. Enix/Quintet tried to go a whole lot deeper with their Illusion of Gaia, Soulblazer's follow-up, and the results varied. The charm was still there shining brightly enough, but the attempt at increasing the game's scope mostly just muddied the mix.
| Category |
Description |
MobyScore |
| AI |
How smart (or dumb) you perceive the game's artificial intelligence to be |
3.3 |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
3.6 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
3.9 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
3.9 |
| Sound / Music |
The quality of the sound effects and/or music composition |
3.8 |
| Story / Presentation |
The main creative ideas in the game and how well they're executed |
3.8 |
| Overall MobyScore (18 votes) |
3.7 |
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