User Reviews

Basically interesting, but has a few flaws compared to other RPGs of the time Bregalad (963) 3.83 Stars3.83 Stars3.83 Stars3.83 Stars3.83 Stars
"Haunting, But Fulfilling" Lou Smith (6) 4.67 Stars4.67 Stars4.67 Stars4.67 Stars4.67 Stars
Strangely Depressing Tom White (14) unrated
An Archetypal Journey (but YOU won't know it) Remus Celloco (4) 4.83 Stars4.83 Stars4.83 Stars4.83 Stars4.83 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.6
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 4.3
Personal Slant How much you personally like the game, regardless of other attributes 4.3
Sound / Music The quality of the sound effects and/or music composition 4.2
Story / Presentation The main creative ideas in the game and how well they're executed 4.2
Overall User Score (33 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100 (Apr 21, 2010)
Poétique et réaliste. Ludique et surprenant. Optimiste et triste. Terranigma est tout simplement à l’Action-RPG oldschool ce que Chrono Trigger est au RPG.
Nintendo Life (Apr 19, 2009)
There are honestly very few role-playing game experiences quite as enjoyable or engrossing as the one found in Terranigma. Not only is the quest absolutely epic in size, but the way the storyline continues to evolve and unfold makes it feel more like a movie than a video game at times. Terranigma does for action RPGs what games like Final Fantasy and Chrono Trigger did for the more traditional RPG market. And while it might not have the brand recognition of the aforementioned titles, it's one of those RPGs that once you play it, you'll never forget the experience. It's also the kind of game that will remind you why you love RPGs in the first place and one you'll find yourself coming back to time and time again. Terranigma is among the finest action role-playing titles ever crafted, possibly even the finest, and a game that absolutely no RPG fan should miss.
As I've repeated over and over throughout this review, Terranigma is one of those rpgs that hooks you from the very beginning and doesn't let go until the credits roll. Why this game wasn't released here in the US is far beyond my comprehension. If you're one that found Soul Blazer a little too short and easy, and Illusion of Gaia a little too frustrating, then you're gonna love Terranigma. It's right in the middle. It's got a great, lengthy quest, but as long as you perform the tasks in the game and advance your character it never seems to get frustrating. It's as close to a perfect action/rpg blend as I've probably ever seen. Get this one!
RPGFan (Apr 27, 2000)
Terranigma is definitely one of Enix's greatest Action/RPG games ever. The game was released all over Europe, Asia and South America but not North America due to the fact that Enix had a low impression of the North American gaming market. A real pity, though. People in North America never got a chance to play the translated version of this masterpiece.
RPGFan (Jun 14, 2001)
Terranigma is a wonderful title that you should try to pick up if you can. It was indeed translated into English by Quintet before Enix went under, and was released in Australia (or Aust. in Terranigma's case). I had more fun with this game than I have with many PSX titles as of late, and if you're a fan of either Soul Blazer or Illusion of Gaia, I seriously suggest picking up a copy and playing it, as this is far and away the best in the series.
Player One (Jan, 1998)
Un excellent jeu d'action/RPG, qui souffre d'un seul défaut : il aurait été plus judicieux de le sortir il y a deux ans !
90 (Jul 02, 2010)
Si vous avez aimé les précédents titres du studio Quintet, vous allez être conquis par Terranigma. Divinement enchanteur, au scénario prophétique et possédant de réels rebondissements, le jeu a tout de ces grands A-RPG qui ont marqué la Super Nintendo. Malheureusement passé inaperçu au moment de sa sortie, le titre n'a pu toucher qu'un nombre restreint de joueurs. Mais ceux qui s'y sont essayés pourront confirmer qu'ils l'ont apprécier à sa juste valeur. Bien sur, la difficulté peut aisément en rebuter plus d’un, mais le défi en vaut réellement la peine malgré certains flottements dans le scénario. Terranigma restera sans nul doute le titre qui marqua le fin de règne de la Snes de la manière la plus poétique qui soit.
Joypad (Feb, 1998)
C'est intéressant, fort amusant et les fans de Zelda seront comblés. Mais ce jeu, intégralement traduit en français, aurait dû sortir il y a 2 ans, et, non, à une époque de FF7 où plus personne, ou presque, ne s'en préoccupe.
Video Games (Jan, 1997)
Mit derart hochwertigen Spielen wird für die Super-Nintendo-Besitzer doch mal richtig was getan. Wie dem auch sei, Zelda 4 ist‘s nicht geworden, dennoch ist Terranigma ein würdiger Nachfolger. Kurz - ein traumhaft schönes Videospiel eben.
Total! (Germany) (Dec, 1996)
Abgerundet wird der positive Gesamteindruck durch einen abwechslungsreichen Soundtrack, gelungene Grafiken und eine hervorragende Bedienbarkeit. Somit gehört Terranigma mit Sicherheit unter den Weihnachtsbaum eines jedem Genrefans und ist ein hervorragendes Mittel, um Entzugserscheinungen bis zum Release von Lufia II wirkungsvoll zu lindern.
AllRPG (Jun 17, 2003)
This game is one of my new favorites. It was released around other great RPG’s and Enix games as well, and, in turn, was over shadowed by these more popular titles. Even with its mild success, Terranigma is a great game to play. Its over all feel is very enjoyable, and easy. The game is pleasing to the eye and the story rarely gets boring, even with its dated cliche’s that plagues nearly every RPG now. I give this game a 8.5. Have fun.
Mega Fun (Jan, 1997)
Prima! Endlich wieder etwas Futter - es wurde auch langsam Zeit! Terranigma gefällt in vielen Punkten: Die ansehnliche Grafik gehört ebenso dazu wie die für die Japano-RPGs typische Musik. Die beste Idee ist meines Erachtens die Steuerung: Sämtliche Kampfstile verlangen andere Tastenkombinationen - beherrscht Ihr diese, dann seid Ihr unschlagbar - und viel Geschick mit dem Pad. Vom technischen Standpunkt gibt es eigentlich nichts Wesentliches zu bemängeln. Was jedoch der Motivation (und der Wertung) sehr abtrünnig ist, ist der zu gute Spieleberater bzw. Komplettlösung in der Verpackung. Es ist ja nicht nur, daß unseren Helplinern Ihre Arbeitsgrundlage entzogen wird - seid doch mal ehrlich: Wer von Euch überlegt dann noch länger als fünf Minuten an den teilweise ziemlich kniffligen Rätseln? Das sprengt die ganze RPG-typische Atmosphäre! Fazit: Terranigma ist eine exzellente Wahl für alle, die den Spieleberater vorher verbrennen.
Legendra (Jul 09, 2004)
Terranigma est un jeu magnifique et poétique qui présente d'excellentes idées et une bande-son fantastique. On peut juste regretter que l'ambiance enchanteresse du début laisse peu à peu la place à une ambiance contemporaine moins prenante. Quoiqu'il en soit, le jeu se place aisément parmi les meilleurs Action-RPG de la console.
Thunderbolt Games (Oct 25, 2004)
Soulblazer started it all, and did so in fine fashion. That game was simplistic -- even by action-RPG standards -- but boasted a touching, charming philosophy involving saving souls (of trees, cats and humans alike) so that they could aid you on your quest to stop the greed-blinded king who traded their souls away for good coin in the first place. Enix/Quintet tried to go a whole lot deeper with their Illusion of Gaia, Soulblazer's follow-up, and the results varied. The charm was still there shining brightly enough, but the attempt at increasing the game's scope mostly just muddied the mix.