||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (8 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
It has become harder and harder to take seriously any and all games that are artificially hard (you know instead of being difficult by ingenious level design and/or item placement, it cheats you with enemies and bosses that take 150 million hits to kill). Spawn has fantastic music, well drawn graphics, gallons of different moves and actions, but the experience as a whole leaves a rancid taste in your mouth because of it's annoying "artificial difficulty". Spawn, a good game that should've been even better. Shame.
All Game Guide
Spawn the video game will find its biggest fans in the readers of the comics. But the game has much to offer to non-readers with excellent gameplay and faithfully depicted graphics.
Although pretty to look at, Spawn doesn't offer anything new to the action/adventure genre. Spawn scores a direct hit with fans of the comic book, but veteran gamers will most likely be disappointed.
Spawns erster Auftritt in einem Videospiel kommt aufgrund des viel zu hoch angesetzten Schwierigkeitsgrades und der mäßigen Steuerung jedoch nicht über das Mittelmaß hinaus. Fans der Comic-Serie werden sicher Gefallen an dem Modul finden, ansonsten ist das Game nur etwas für hartgesottene SNES-User, die vor einem hohen Schwierigkeitsgrad nicht zurückschrecken.
Electronic Gaming Monthly (EGM)
Spawn is too similar to any other Final Fight-type games. The differing attack buttons with both weak and strong punches and kicks are good idea, but all that is needed is the typical jump-and-kick motion to progress through the game. Spawn should give gamers more than one life instead of constantly having to go to the Continue screen. The game is good for dedicated comic-book fans, but those who are sick of Final Fight games, pass this one up.
Game Informer Magazine
Add to the mix some inane level design and some poor hit detection, and you have a game that handles poorly with low replay value. But, like the comics that inspired it, it looks nice while lacking substance.
This title is based on one of the hottest comic book properties around, but the gameplay isn't exactly new. This is one of those titles that are generally collected by fans of the comic. The controls are easy, but the game is somewhat lacking.
Video Games & Computer Entertainment
Spawn is another in the long line of Acclaim's quickly-produced lukewarm-property tie-in games with big marketing money behind it. I'd suggest you purchase Super Mario World 2 instead - a bit less hype, eight million times more gameplay.