DescriptionIn the first Secret Missions add-on to Wing Commander, the TCS Tiger's Claw responds to a distress call from the Terran colony in the Goddard System. Once they arrive, they find that the colony has been completely destroyed by a new Kilrathi secret weapon, with no survivors. The Tiger's Claw is then ordered to pursue the Kilrathi fleet into their own space and destroy this new weapon - without reinforcements or the ability to resupply...
The Secret Missions campaign adds 16 new missions to fly. Unlike the main game, there is no branching mission tree - progress is linear. There are also several new ships: a Confederation corvette, Kilrathi and Confederation freighters and of course the Kilrathi dreadnought with the secret weapon itself.
Characters from the main game can be transferred into the add-on, which also includes a "Mission Selector" to fly any of the missions from the original game.
Part of the Following Groups
- Gameplay feature: Importable characters
- Games with manual lookup copy protection
- Genre: Simulation - Space combat
- Wing Commander series
- Wing Commander universe
There are no reviews for the SNES release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
The Press Says
|Power Unlimited||Jan, 1994||8.3 out of 10||83|
|High Score||Jan, 1994||4 out of 5||80|
|Mega Fun||Nov, 1993||72 out of 100||72|
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TriviaIn the first printing of Wing Commander, there was a coupon included to get the Secret Missions disk at discount for $20. Origin, figuring demand would be low, had only printed up a few hundred copies. They were then horrified when they were almost immediately flooded with thousands of requests, creating a rather lengthy backlog. (of which I was part) All retail copies of the SMs then sold for $30.