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Wing Commander (SNES)

100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

There are no reviews for the SNES release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description MobyScore
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.0
Personal Slant How much you personally like the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.1
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Overall MobyScore (17 votes) 3.2

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
With individual missions or an enormous campaign to choose from, this is fantastic fare. Buckle-up for blast-off!
Power Play
Die Konsolenversion des altbekannten Wing Commander ist selbst unter dieser Hardware-Sparpackung schnell, bunt und detailliert. Selbst einige der speicherfressenden Zwischensequenzen wurden eingebaut. Unübersehbar nutzt die Super-NES-Variante den 3-D-Chip im All. Selbst die befürchtete Joypad-Steuer-Katastrophe blieb aus: recht zielgenau läßt sich das Visier justieren. Die Geräuschkulisse wurde ein Opfer des Speichermangels: Die Musik schallt unüblich blechern aus den Soundkanälen und die Samples zermürben. Gegenüber der Urversion fiel das Spieldesign deutlich actionlastiger aus. Zudem zog der Schwierigkeitsgrad bestialisch an. Als Anleihe aus „echten“ Ballerspielen wurden dem Super NES Wing Commander Continues spendiert. Actionmäßig zieht die Konsolenvariante am Original-Wing-Commander vorbei, bei Simulation und Handlung müssen Abstriche gemacht werden.
Digital Press - Classic Video Games
Gameplay and control were probably better in their time but are weak now. Control is very responsive. However, there is a steep learning curve when you start and will take time to master. Action is really slow now. You are out to destroy Kilrathi ships and they turn up to few and far between. Speed and depth perception is outdated and stars and nebula are the only thing in space. It is boring to look at. I don't think this is a bad game. There are games that are a ton more enjoyable today. If you are a fan of flight sims you will probably enjoy this game. Otherwise, try to find something a little faster paced and easier to get into.
Super Play Magazine UK
These (3D) sequences lack the assorted viewpoints you got on the PC (or, indeed, Amiga) versions, but are otherwise a fair depiction of the action from the original - I wonder if that wasn't over-rated in the first place. All that said, of course, there are die-hard fans out there who really like it. If you loved the space battle bits out of Elite, if you're eagerly awaiting Accolade's nearly identical Warp Speed, if you adored the PC original, then you'll love this - it's almost the same game. For others, though, play before you pay - I suspect you'll be rather disappointed. Overall verdict: It's a solid representation of the PC original considering the Super NES's 3D limitations, so fans will love it. However, we can't help feeling the original was vastly over-rated, translating into a very average Super Nintendo game.