Description
His name is Zool, and he is a gremlin-like creature from another dimension. He is forced to land on the Earth, but his sole goal is to attain the prestigious ranking of a Ninja. To do that, Zool will have to travel through six worlds, each divided into three stages, defeat his enemies, and prove himself worthy of that title.
Zool is a fast-paced side-scrolling platformer. The protagonist can run, jump, climb walls, and shoot enemies. Power-ups for Zool are scattered across the levels. These include life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes imitates the original's motions a few seconds after he performs them.
In the options menu the player can change the difficulty and the game speed (two times), the number of continues, and the background music (rock or funk).
Alternate Titles
- "זול" -- Hebrew spelling
- "Zool no Yume Bōken" -- Japanese title
- "Zool: Ninja of the "Nth" Dimension" -- European title (Amiga/DOS)
- "Zool AGA" -- English Amiga A1200-specific release title
- "ZOOLのゆめぼうけん" -- Japanese spelling
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Trivia
Amiga Zool was the very first Amiga game to feature heavy product placement. Liberally spread throughout the levels (and even more so in the AGA release) were Chupa Chups lollipops and logos (designed by Salvador Dali, no less)...