Snooper Troops: Case #2 - The Case of the Disappearing Dolphin

Snooper Troops: Case #2 - The Case of the Disappearing Dolphin DOS Introductory message

MISSING COVER

Critic Score User Score
DOS
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Commodore 64
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Apple II
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Description

The 2nd and final in the series of detective/problem solving games for kids. Armed with your Snoop-mobile, the snoopNET computer, a wrist-radio, flashlight and pen and paper, you're the detective who must solve the case of Lilly, the missing dolphin.

The game requires logical thinking, planning, and note taking as you slowly comb the neighborhood gathering clues and evidence. Once the suspect is properly identified, use the snoopNET computer to accuse and ensure that justice has been served.

Screenshots

Snooper Troops: Case #2 - The Case of the Disappearing Dolphin Commodore 64 The people you can inquire about
Snooper Troops: Case #2 - The Case of the Disappearing Dolphin Commodore 64 Game start
Snooper Troops: Case #2 - The Case of the Disappearing Dolphin Commodore 64 The handy radio gives advice
Snooper Troops: Case #2 - The Case of the Disappearing Dolphin MSX Gathering clues inside

Alternate Titles

  • "Snooper Troops and the case of: The Disappearing Dolphin" -- In-game title
  • "Profesion Detective: El caso del delfin desaparecido" -- Spanish MSX in-game title

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Trivia

This game was developed on a very early version of DOS, one that apparently allowed spaces in filenames. The game specifically attempts to open the files "agent 1" and "agent 2" when you restore a game.

Newer versions of DOS (and windows shells) see filenames with spaces as multiple arguments, so the file open command in the game would fail. Simply renaming the files and removing the space character actually makes the game work, without having to modify the source code. (which would also be easy enough to do, since it's all written in BASIC and not protected or even compiled.)
Contributed to by Trypticon (8841), jeff leyda (1589) and Martin Smith (63068)