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Despite these issues, however, SOCOM: Confrontation is sure to appeal to long time fans of the series. Confrontation is full of the same methodical action you’ve come to expect of the franchise, the tactical aspects still remain and the clans are sure to keep people playing through the toughest of times. Although it’s unfortunate that Slant Six opted to ship the game in its current state, it won’t stop Confrontation from being one of the better PS3 shooters out there once these issues have been fixed up.
Confrontation is the best edition of SOCOM yet. With relatively smooth servers (patched and fixed after a rocky start) and great character customization, there’s a lot of fun to be had in the wide open and stunningly beautiful maps. Precision accuracy and coordinated teamwork are well represented here, making for one of the most fun tactical online shooters this side of Rainbow Six: Vegas, so if you’re in the need for multiplayer action on the PS3, you shouldn’t have any qualms with Confrontation in spite of its niggling flaws.
SOCOM: U.S. Navy SEALs Confrontation is an interesting and sometimes irritating dichotomy for gamers, and especially critics. If you’ve had nothing but trouble on the servers, it’s hard to focus on all the good. But we also don’t think it’s right to pass final judgment on a game that will quite obviously receive plenty of updates in the future, thereby resolving the widespread problems experienced by so many. This is the reason we waited, and the reason we’re able to evaluate the game on its own merits outside the Internet issues. Granted, some of them are still here, and as it’s entirely cemented in online play, we can’t just ignore the current technical drawbacks for SOCOM. But the bottom line is this: given the ever advancing state of online titles, what with the updates and patches, it’s not a good plan to give a “thumbs up” or “thumbs down” based on the first week of performance. Wait a bit, and then we’ll see… And we did.
If you're a fan of previous SOCOM games this is a title you will be wanting to pick up as soon as possible, the game has been made with you in mind. If however you're just looking for a game where you can shoot people in the face then there are alternatives that provide better value for money and much more content. Post-patch SOCOM: Confrontation is a highly enjoyable online tactical shooter with an emphasis on realism and teamwork, but unfortunately the game has a few shortcomings and missing features preventing it from being something special.
At its core, SOCOM is a very unforgiving no-frills experience. If you like your graphical sauce layered on thick, or if you're not prepared to sit out for four and a half minutes of a five minute round to begin with then you need not apply. However, if you like a game that rewards teamwork and strategy as well as hair-trigger reactions and steady nerves, then SOCOM becomes immensely rewarding. Take the game seriously, learn quickly and bring a headset. This package will keep you entertained for a long while.
Customization of your avatar and armor is a little limited, but you won't really miss it, as these games can run fast and furious, and the last thing you're doing is checking out the person you killed or who killed your avatar. And while certain PS3 owners will gripe about the customization being "just one more example" of SOCOM: Confrontation not being perfect, the game is still a heck of a lot fun. If patches can address the odd hiccups here and there, as we presume they will, and some new maps become available, SOCOM: Confrontation could very well have some staying power. If you're not a SOCOM vet, it might take some getting used to the pacing and control scheme, but no longer than a day or so. And heck, if you're into online gaming at all, we strongly recommend picking up the bundle for the Bluetooth headset alone.
In conclusion, SOCOM Confrontation is a decent online multiplayer game set in a realistic universe with sturdy gameplay, good graphics and some great online moments. There are some nuisances for Australian users some lag or dropouts, however Sony are addressing a variety of these issues with patches and fixes. At the end of the day, SOCOM Confrontation is aimed in the right direction!
So, whether it is hitting the winning runs or making that last ditch tackle on the goal line. Or in this case taking out the mercenary who has just killed four of your buddies (Australians or not), before blowing up his munitions dump and getting a cursory ‘nice job’ through your headset, there is nothing like winning a game for your team. It seriously beats any extended closing sequence or gold trophy for completing level twelve on insane. With Socom: Confrontation that ‘nice job’ is as rewarding as ever, and considering all the obstacles you have to overcome to get it, it feels all the better.
SOCOM: Confrontation is a fairly safe bet if all you're looking for is a by-the-numbers, online, tactical shooter. Without a single-player campaign to add some flavor, the game does come off as kind of generic. But it plays well and perhaps most importantly, there are a lot of other people playing online. If networked competition is your thing, SOCOM: Confrontation is worth a look.
Now that some of the kinks have been worked out SOCOM Confrontation is worth the time and effort. I’m a big fan of the series and even with the lack of single player, the ancient match making system, and the launch server I am still playing the heck out of it. However newcomers would be better off renting first as the lack of a single player mode may turn some off.
Confrontation, with version 1.3, is a good SOCOM game. It feels a little light due to being online only and veterans of the series will certainly feel that. The teamwork and immersion of the actual gameplay remains intact and, at the end of the day, is what really matters. With a majority of the problems ironed out, Confrontation is a great online multiplayer title.
Cheat Code Central
SOCOM has always catered to the hardcore and Confrontation is no different in this regard. Slant Six has done an admirable job updating the formula of past games, but the decision to wipe the single-player slate clean and the copious amounts of bugs are standout problems.
Until now, SOCOM: Confrontation seems to be a maybe not so original, but good game. But why were there so many people complaining during the beta? In that phase Confrontation struggled a lot with bugs and problems to start a game. Even in the release version of the game these problems were still present. Fortunately some patches have been released and most of the issues are solved by now. The little problems that remain, such as a black screen during the first round for a few seconds, are not as bad, but the loading times could have been shorter. Because SOCOM is running smoothly most of the time, it is fun to play. You get what you expect from an online shooter and the different maps are varied, though some more wouldn't have hurt. At some moments, such as placing and searching the bomb, it can be pretty exciting but do not act too fast, as tactics prevail.
If you can look past the technical issues, long time fans of the SOCOM series should be happy with Confrontation. The game maintains the series hardcore tactical style of gameplay and updates the graphics and sound for the next-gen. The fact that the game does not lend itself to arcade style play means that the people playing the game tend to be on the more mature side and they take the game very seriously. You won’t hear people taunting other players in a juvenile fashion. I only hope that Slant Six will fix all of the issues and bugs that this game has. As it stands I enjoyed the game but I think many gamers will get too frustrated with the bugs to stick it out and wait for the game to actually be finished.
Δυστυχώς για την Slant Six, το SOCOM: Confrontation δεν είναι αυτό που θα έπρεπε να είναι. Μετά από αρκετές ώρες ενασχόλησης, διαπίστωσα πως αν δεν είσαι ήδη fan της σειράς, το παιχνίδι καταντά βαρετό και ανούσιο. Aποφασίστε αν εσείς είστε ή όχι και πράξτε αναλόγως.
There is plenty to like here, but there a few issues with the controls. For instance, having to use up and down on the directional pad to zoom in and out is just cumbersome. Of course there is also the dreaded SIXAXIS "support" which allows you to peek around corners and above cover. The motion controls just aren't sensitive enough, forcing you to tilt the controller nearly sideways just to peek around a corner. Motion sensing is fine when it feels like a natural extension of your character, but these controls would have felt much better using an analog stick. While SOCOM: Confrontation is a worthy challenger in the saturated multiplayer shooter market. The only complaint is that while Sony keeps taking the axe to their franchises making them smaller and more download friendly, they make them feel like fragments of what could be a complete game. The SOCOM series once helped Sony sell systems, now Bluetooth headsets help sell SOCOM games.
SOCOM: Confrontation can be considered a budget game of sorts as you are not only paying for the game itself, but you also get the new PlayStation wireless headset. You can opt to download the game from the PlayStation Network at a cheaper price, but then you’d lose out on a cool peripheral for the PS3. At the end of the day what more should we have expected from SOCOM? Launch issues aside, Slant Six Games seems to be working very hard behind the scenes to ensure that we all get to play some great matches online. The graphics are solid, the sound is good and the gameplay can be dynamite when the game is working smooth. With future patches, and possible future downloadable content, I know I for one will be playing SOCOM for a long time to come.
Although we waited for a few patches to arrive and fix up Confrontation's tattered connection problems, it's still no remedy for the game's lack of substance. With an absence of polish, customization, and maps, Confrontation just doesn't deliver a full-fledged online experience worthy of the SOCOM name. Rather than being the series' first online-focused game built distinctly for competitive play, the game feels more like a weak multiplayer component that was included as an afterthought alongside a single-player campaign. Hardcore fans will be happy to see the classic gameplay and wealth of community options to support clans, but frankly, those fans deserve better.
What all of the above means in the end is that while SOCOM: Confrontation isn't a bad game, it also isn't particularly good. The game ships with seven maps - with more downloadable ones scheduled to arrive later - and a Bluetooth headset that isn't particularly useful when the game so actively encourages run-and-gun heroics instead of the tactical action fans likely expect. Sure, it's a nice peripheral in and of itself, but its impact on the game is minimal. As such, newcomers probably won't find much to like about the game and it will quickly become the domain of those few hardcore players who are willing to devote hours on end to dominating all challengers. Unless that sounds like you, this is one mission you probably won't enjoy. This game does enough things right that for the most part, you'll likely enjoy yourself while playing it. Recommended.
SOCOM: Confrontation is a game delivered with conviction and a clear sense of its identity, and that it will be embraced and loved by veterans of the series is without question. However, its single-minded pursuit of realism is also unfortunately its greatest downfall, making it at times more frustrating than enjoyable. As atmospheric as the game can be, spending large amounts of your game time skulking down alleyways in search of a target only to meet an abrupt end at the hands of a more skilled, and often unseen, opponent can all too quickly crush your motivation to play on. And this is a minor tragedy; with the Call of Duty series and the recent Killzone 2 having the more action-orientated side of video-game warfare covered, there is certainly a place for a more cerebral experience such as SOCOM: Confrontation. However, the sad truth is that, for many, the game’s true quality will simply be buried too deep.
All isn't bad for SOCOM though – given the size of the community out there, Slant Six Games would be loopey not to rest until the bugs are fixed, so it's only a matter of time until a patch or two iron out all the problems. These problems aside, SOCOM Confrontation is a deeply-customisable tactical shooter, and with tournament, leaderboard and clan ladder support, there's plenty of incentive to become heavily involved in the strong SOCOM online community for bragging rights and more. A bit rough around the edges, particularly with the network code, but there’s still a great game hiding underneath. That said, for retailing at almost half the price of a full game, if you’re a fan of online shooters you’ll definitely get your money’s worth with SOCOM Confrontation.
Knowing there were issues on day 1 prompted us to hold off on reviewing SOCOM: U.S. Navy SEALs Confrontation until some of the larger issues were dealt with. If we were to grade the game then, it would have scored roughly a full letter grade lower than it has. If Slant Six is able to further solidify the game (Eds Note: v1.30 was just announced), and even expand on it with additional maps and content, it's possible the score would be jump up a tick. Therein lies the problem with reviewing ever evolving, online-only multiplayer games. If you like SOCOM or similar tactical, team-based military games, you really can't go wrong with SOCOM: Confrontation. It's solid enough to jump in and enjoy, and exceptionally deep and addicting once you get a hang of all the modes and team-play. The retail game/Bluetooth headset bundle is an excellent deal, and well worth the pick up even if you aren't sure about the game.
Confrontation tries to re-create the wire-tight combat that made the SOCOM series so popular, but as of now, it hasn't succeeded. There are excellent moments to be found, and the heart of the action still beats strongly. However, the positive elements are overshadowed by pervasive network problems. Folks interested in accessorizing can pick up the Bluetooth headset retail bundle for $59.99 (the headset alone retails for $49.99) and get the game for cheap, but even at the discounted download price of $39.99, Confrontation is hard to recommend.
There’s a lot to like about SOCOM: Confrontation for the PlayStation 3 but there is a lot more to hate about it as well. Like most SOCOM fans, we patiently waited for patches to make the game playable but so far all we are left with is a game that feels incomplete despite its engrossing action. Oh, but when Confrontation works it really shines brightly. Sadly enough, it just doesn’t work as often as it should if at all on some days. The bundle comes with the official Bluetooth Headset for the PlayStation 3 but other than the excellent headset there is very little reason to buy this game now. Technically flawed in almost every way, SOCOM: Confrontation is one of those games that would have made for an amazing online experience if it weren’t for its problems. The potential for greatness is clearly visible when the game does run smoothly but these moments are far too rare to recommend this one to anyone.
At the end of the day, had SOCOM: Confrontation been the multiplayer component of SOCOM 4 alongside the single player campaign then Sony would have a surefire winner on their hands. But when you consider that this was purpose-built for online-only 32 player competitive gaming, then the game should be polished, sharp and problem free upon release, especially considering this is a first-party title.
As the game is online only that pretty much it. Overall, Socom just isn't for me. The US gamers just have too much of a head start for me to enjoy the game at any great level. The loading times are pathetic, and that in itself is a massive deterrent. However if you love playing games online only, love taking games seriously and love tactical games in general, then SC is for you. If not I would suggest you avoid and look to investing your money in another shooter game that might take your interest.
Klar, hier bekommt man wahrlich keinen durchweg schlechten Titel und das ansprechende Waffenarsenal kann sich zusammen mit den umfangreichen Session-Optionen und Community-Funktionen durchaus sehen lassen. Aber das bietet die Konkurrenz ebenfalls und schnürt obendrein noch spannende Kampagnen, eine eingängigere Steuerung, motivierende Rangsysteme, deutlich mehr Spielmodi und Karten sowie eine imposantere Technik zu wesentlich attraktiveren Gesamtpaketen zusammen. Confrontation hinkt sowohl technisch als auch spielerisch der hochklassigen Konkurrenz hinterher und bietet selbst für Online-Rekruten viel zu wenig, um längerfristig an den Bildschirm zu fesseln.
Offline bot play would have perfect, along with a tutorial mode to get you started on the right path. This is of no concern if you are already a Socom vet, all the vets will be able to pick up the control are roll with Socom off the bat. The conclusion on Socom U.S. Navy Seals: Confrontation is a mix reaction and a disappointment given Socom is a flagship series for Sony. Hopefully this is just the ground work to something bigger and better for Socom and the Playstation 3. Socom fans, no worries, you should run out and get this update to your classic online game. For all other games I’d explore you options and recommend giving Warhawk a trial run before you jump into Socom.
In Zeiten, in denen das Wort „Amok“ in aller Munde ist, wird so ein Spiel sicher mit noch mehr Skepsis beäugt. In diesem Fall sollte es aber gar nicht so sehr um den Spielinhalt gehen, als um die Umsetzung – und die ist schlicht und ergreifend durchschnittlich bis schlecht. Das Spiel ist in meinen Augen einfach noch nicht fertig, da gibt es – trotz der Updates – immer noch massive Bugs, die den Spielspaß komplett versauen.
Wer Rainbow Six: Vegas
kennt und spielt, der wird bei SOCOM nichts Neues finden. Die Vielfalt an Waffen und Modifikationen ist zwar nett, aber ganz sicher nicht kaufentscheidend. Vielleicht bewegt sich in technischer Hinsicht noch etwas, wenn neue Updates nachgereicht werden.
The SOCOM series is known for highly tactical, realistic, intense multiplayer gameplay. You can be taken down in one or two shots, so death always comes quick. Because of this, it's imperative that the game runs smooth as silk online. Unfortunately, SOCOM features a host of online difficulties, including lag, animation glitches, and even getting into a room. Where Call of Duty 4 got everything right, SOCOM gets wrong. It's multiplayer-only, so even minor issues with the PSN connection suddenly become major. Even if you're doing everything right, a skirmish can end in your opponent's favor because of an untimely glitch. When it does work, SOCOM has the familiar gameplay that will satisfy fans of the series. Unfortunately, it's hard to recommend a game that only works part of the time. On the positive side, the included PS3 Bluetooth headset is solid, and worlds better than the Jabra headset included in Warhawk.
Sadly SOCOM Confrontation is a disappointment given the fact that it feels like an unfinished and rushed game. The gameplay is generally solid, but also unchanged from previous installments, but server issues have held it back from being playable for the most part. Most of what was promised before launch (trophies, party system, ranks, even stats and clans) is missing, and will have to be included in a patch after launch. So the question that I asked at the beginning of the review is answered and Sony seems to have chalked this up as a disappointment, thus the lack of support of the title. Hopefully some well needed patches come out fast, and we get our SOCOM fix on the PS3 fast. For now I recommend only for fans of the older games to pick up this one, and hopefully things will be completely different very soon.
The long wait for a PS3 SOCOM game is over, but in the end, we never quite got what we bargained for. The technical issues with the game make it feel a little rushed, but besides that, it is a fine piece of software. Though purchasers will likely be grasping for more after playing the game due to the lack of offline modes, they will just have to wait for the eighth installment. That is, if there is one. On a side note, let’s hope that the next one is developed by Zipper Interactive, or at least a developer that knows what they are doing.
If this game was being judged purely on potential it would be certainly critically acclaimed. However the flaws certainly have to be considered and in this case they keep Confrontation from being in the upper echelon of tactical shooters. There is certainly lots of enjoyment to be had here, particularly when you play with a clan, but in the end this is really a game that only the SOCOM faithful will have the patience to continue playing while waiting for yet another patch. On the bright side for newcomers though, at least the game can be purchased with the official PS3 headset which at least makes may make it worth it to at least dip your toe in the pool.
We remember sinking an awful lot of time into SOCOM and its sequels on the PlayStation 2. At the time this was the series that showed what the PS2 was capable of in the online arena, so its run of the mill debut on PS3 is more than a little disappointing. With so many high quality shooters on the market already, each trying to offer something that the others don't, all Confrontation really has going for it is its low price tag. For what was such a well respected series, that's really not good enough.
SOCOM Confrontation is a game that will get a select few very excited indeed; the unforgiving nature of its hardcore multiplayer action will prove to be exactly what they've been looking forward to. The rest of the gaming masses however can cite the near vertical learning curve, lack of any real multiplayer originality, drab visuals and unfriendly interface as reason not to join the party. It may have a relatively cheap price tag but unless you're an existing fan or have masochistic tendencies then I suggest you give this a miss.
With games like Killzone 2 and even Rainbow Six out for the PS3 this game had to be great, however even after the patches which have been released SOCOM still falls way short of a must have purchase. Saying that the game will get better after patches to me seems to be far to pessimistic, if you purchased this game over the past four weeks you would be right to take it back, if the patches make the game better then future news and reviews will reflect this, however at the moment this game out of the box is not worth the time, hence the low score. Fans of SOCOM will play and love this game no matter what, but newcomers to the franchise will probably be left disappointed.
Overall the gameplay is much the same as ever, hardcore fans will love its simplicity and the thought that's gone into the map layouts, but those hoping for the poorly-realised vehicles of SOCOM 3 to get added to, their handling and weaponry sorted, finely tuned and balanced to make for more enjoyable gameplay will be disappointed, as they've been removed entirely. In keeping with this the levels are smaller but still large enough to cater for the 32 players. The visuals are rather disappointing too, with basic, detail-lacking locations and some less than convincing ragdoll effects. This really doesn't look advanced enough to be "SOCOM 4" - you won't be calling your Xbox 360 buddies over to wow them with the graphics and make them jealous with this game.
Purchasing it with the Bluetooth headset will at least give you the headset that works well and I am sure more features for it will be coming like drivers for PC use in the future. Otherwise, you have to decide for yourself just how badly you want to get into the latest SOCOM universe to play. I think this is definitely a game only hardcore SOCOM fans will appreciate or even tolerate.
SOCOM Confrontation has a solid presentation, but the lobby options are severely broken, weapon switching is a chore and the lack of a campaign mode hurts. This is one tour of duty we'll decline until the proper patches are in place.
Remove brand loyalty from the equation and between the existing online pleasures of Warhawk, Killzone 2, Metal Gear Online, GRAW2 and Rainbow Six, with the promise of even more realistic and tactical games such as Operation Flashpoint and ArmA 2 in the near future, it's hard to imagine why any PS3 armchair soldier would want to invest too much time in a game this small, ordinary and generic. When a bundled Bluetooth headset is the most compelling reason to pick up a new SOCOM game, you know something has gone horribly wrong.
PAL Gaming Network (PALGN)
SOCOM: Confrontation is an unfinished game. Though the core gameplay mechanics and the ability to customise is there, the online aspect and overall functionality isn't. The glue obviously didn't stick them all together very well and what we have is an unpolished and disappointing piece of gaming. With a few extra months in development time, Confrontation could have been a whole lot more and potentially one of the highest-quality PlayStation 3 multiplayer titles out there. But as it stands, Confrontation is an unfinished product, and unless you're a die-hard fan, you'd best look elsewhere for your PS3 online fix. SOCOM: Confrontation feels unfinished and unpolished, and could have been a whole lot more with a few extra coats of paint.
There are a fair few intriguing ideas on offer in SOCOM Confrontation but the series seems to have become stuck in a time warp, as the likes of Call of Duty and Rainbow Six do this kind of game so much better. If you've enjoyed the SOCOM series in the past then the chances are that that you've already signed up and started playing Confrontation, which does receive a lot of support, both in terms of online participants and update patches - but that's just not enough. In its current condition, SOCOM Confrontation is unlikely to attract any new recruits to the franchise, and if another instalment is to follow them the series needs to head back to boot camp and rebuild itself from the ground up, if it is to succeed against such strong competition.
SOCOM: Confrontation is one of those games that you hate to see in its current state. You can tell that the potential of the game is there in theory, but its current incarnation is completely and tragically flawed. If you can get into a stable game that works, you can have fun, but you have to wade through a myriad of technical issues to find that game. Plus, with a large amount of its features missing without any known date of being added or implemented, Confrontation ultimately is a shell of what the game could have been: an excellent first step for a beloved franchise.
The Review Busters
SOCOM: Confrontation was supposed to be a good game. All of the promises Sony gave us when the game was shown seem to be there but it is poorly executed. Sony’s free online gaming is starting to look real broken and with all the patches this game has received it is still not worth the price. If you really want to buy this game I highly recommend waiting until the game is patched a few more dozen times, right now this game is not worth a dime.
Last - and perhaps most egregious of all - SOCOM: Confrontation is butt-ugly. As in, worst-hangover-ever with a-nasty-stranger-in-my-bed ugly. God-awful texture and object pop-in are de rigueur in online matches just as they are in the load-out menus. Draw distances aren’t bad, but since every map looks like you're viewing it through a mud puddle, you won’t be able to make out what it is that you’re seeing. Character models range from bland to jaggy to oh-my-god-what-is-that-hideous-thing. And while this may be a server-related issue that gets fixed in the near future, annoying lag rears its head all too often. It feels a bit like kicking a puppy because many of the pop-in, lag, and graphical issues may be fixed with a promised update, but until then, I can only review what I have right now, not the game that might be. The only reason you should buy this game is for the headset pack-in. It’s everything SOCOM: Confrontation is not: pretty, functional, and fun.