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Solomon's Club (Game Boy)

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Developed by
100 point score based on reviews from various critics.
5 point score based on user ratings.
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Solomon's Club is a sequel to Solomon's Key, which has similar gameplay combining platform gaming with puzzle elements. There are five levels, each with ten rooms. In each room you must retrieve the key and go to the exit.

You can create or remove blocks to your left and right, or while crouching lower-left and lower right. You can use these blocks as platform to climb onto, or use them to block enemies or fire balls. You can also break blocks by jumping from below them, like doing a headbutt. There are several enemies, such as fire breathing dragons, shooting gargoyles and ghosts.

Collect bells to release fairies from the exit as bonus points, and collect coins for money to spend in shops. Some rooms have a shop where you can buy items, such as fire balls or hammers.


Solomon's Club Game Boy Level 1 room 8, stay down for the floating ghosts
Solomon's Club Game Boy Level 1 room 6, moving sparks like in Donkey Kong Jr.
Solomon's Club Game Boy Title screen (Japan)
Solomon's Club Game Boy Level 1 room 4, inside the store

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User Reviews

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The Press Says

Player One Apr, 1992 90 out of 100 90
Video Games Sep, 1991 83 out of 100 83
Power Play Jul, 1991 82 out of 100 82


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  • Power Play
    • Issue 02/1992 – Best Game Boy Game in 1991

BdR (3424) added Solomon's Club (Game Boy) on Dec 30, 2009