DescriptionSolomon's Key is a platform game with both action and strategy elements. On each level your goal is to retrieve a key which can then be used to unlock the exit. To help out, you have a magic wand which can be used to create and destroy blocks (though some blocks can't be destroyed). In order to reach the key you will need carefully to arrange the blocks on the screen so you can jump your way around safely. Wandering around each level are a variety of enemies which will cause you to lose a life if you're caught. Some creatures can be killed by destroying the block they are standing on, others must be dodged. Hidden bonuses and magic can be found on many of the levels, sometimes even hidden in blocks. Some treasures give you bonus points, others can form magic spells to help deal with the enemies. To make the game more difficult, each level has a time limit in which it must be completed.
- "ソロモンの鍵 王女リヒタの涙" -- Japanese SEGA Master System spelling
- "ソロモンの鍵" -- Japanese Famicom spelling
- "Solomon No Kagi" -- Japanese title
- "Arcade Archives: Solomon's Key" -- PlayStation 4 title
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|Computer and Video Games (CVG)||Amstrad CPC||Sep, 1987||9 out of 10||90|
|Your Sinclair||ZX Spectrum||Nov, 1987||9 out of 10||90|
|Zzap!||Commodore 64||Nov, 1987||86 out of 100||86|
|Tilt||NES||Jul, 1990||16 out of 20||80|
|Total! (Germany)||NES||Jul, 1994||2 out of 6||80|
|Commodore User||Commodore 64||Nov, 1987||8 out of 10||80|
|ACE (Advanced Computer Entertainment)||ZX Spectrum||Nov, 1987||755 out of 1000||76|
|Power Play||PC Booter||Sep, 1988||72 out of 100||72|
|Nintendo Life||Wii||Nov 20, 2006||70|
|IGN||Wii||Dec 07, 2006||6.5 out of 10||65|
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1001 Video GamesSolomon's Key appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Cheat cardThe magazine Commodore User published a cheat card (no. 4) that contained a 23-line program giving the player the choice of infinite lives, infinite time, or unlimited fireballs, or all three. The player had to type the program in and then follow the on screen prompt to load their game.
- Happy Computer
- Issue 01/1988 - Best Dexterity Game in 1987
- Power Play
- 1987 - #2 Best CPC Game '87