Solomon's Key

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PC Booter
ZX Spectrum
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Solomon's Key is a platform game with both action and strategy elements. On each level your goal is to retrieve a key which can then be used to unlock the exit. To help out, you have a magic wand which can be used to create and destroy blocks (though some blocks can't be destroyed). In order to reach the key you will need carefully to arrange the blocks on the screen so you can jump your way around safely. Wandering around each level are a variety of enemies which will cause you to lose a life if you're caught. Some creatures can be killed by destroying the block they are standing on, others must be dodged. Hidden bonuses and magic can be found on many of the levels, sometimes even hidden in blocks. Some treasures give you bonus points, others can form magic spells to help deal with the enemies. To make the game more difficult, each level has a time limit in which it must be completed.


Solomon's Key Atari ST Gameplay on the first level
Solomon's Key Commodore 64 Try to collect the key and reach the exit!
Solomon's Key Amstrad CPC Loading screen
Solomon's Key Amstrad CPC The main menu

Alternate Titles

  • "ソロモンの鍵 王女リヒタの涙" -- Japanese SEGA Master System spelling
  • "ソロモンの鍵" -- Japanese Famicom spelling
  • "Solomon No Kagi" -- Japanese title

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User Reviews

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Critic Reviews

1UP! NES Oct 15, 2007 93 out of 100 93
Your Sinclair ZX Spectrum Nov, 1987 9 out of 10 90
Power Play Commodore 64 1987 8.5 out of 10 85
Happy Computer Amstrad CPC Oct, 1987 83 out of 100 83
Tilt NES Jul, 1990 16 out of 20 80
ACE (Advanced Computer Entertainment) NES Sep, 1990 790 out of 1000 79
Power Play PC Booter Sep, 1988 72 out of 100 72
ASM (Aktueller Software Markt) Commodore 64 Oct, 1987 8 out of 12 67
Video Games NES Jun, 1991 66 out of 100 66
Power Play NES May, 1991 64 out of 100 64


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1001 Video Games

Solomon's Key appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Cheat card

The magazine Commodore User published a cheat card (no. 4) that contained a 23-line program giving the player the choice of infinite lives, infinite time, or unlimited fireballs, or all three. The player had to type the program in and then follow the on screen prompt to load their game.


  • Happy Computer
    • Issue 01/1988 - Best Dexterity Game in 1987
  • Power Play
    • 1987 - #2 Best CPC Game '87

Contributed to by Trypticon (8987), GTramp (42803), Michael Cassidy (12072), Guy Chapman (1744), Kabushi (134581), Servo (55772) and Игги Друге (44884)