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WindowsOut Of Eight (Jan 26, 2009)
However, the execution of Somersault is lacking for a couple of key reasons that could be easily fixed. All that needs to be done is to add the ability to have more than one platform, slow the game speed down, or something else tied to collecting coins. There is no point of getting a high score, since the coins are not used for any bonuses and online scoring is not included, so why not use them for something? Thinking that everyone playing your game has the same skill level is a serious error, so ultimately the game will only appeal to those who are as skilled as the developers (or what the developers think is reasonable). Adding in the fact that levels cannot be restarted and there are no checkpoints if you fall, and you can imagine the repetition required to successfully navigate through Somersault’s intricate levels. The difficulty is too high and cannot be adjusted, which is a death sentence for a puzzle game. Rest in peace, Somersault.