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Players control Slippery Sid, who is an espionage agent and son of Blagger. Like the first game, the task is to collect a series of keys scattered around the level. Sid must navigate a series of platforms while jumping over robots that guard the keys. Once Sid collects all the keys, he can make his way to the next level by going through a doorway. Like his father, Sid has a limited time to perform this task, and he loses one of his lives if he fails to collect all of them, or if he falls long distances.


Son of Blagger ZX Spectrum The levels feel very big and complex
Son of Blagger Commodore 64 Bonus man awarded
Son of Blagger ZX Spectrum The player can only move left, fright and jump. There is no gun in this game. Mistiming a jump, as in this case, does not just mean a key has been missed - it means death on landing
Son of Blagger Commodore 64 Game over

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  • Zzap!
    • May 1985 (Issue 1) - #42 'It's the Zzap! 64 Top 64!'

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