Sonic Boom Screenshots

User Screenshots

Amstrad CPC version

Loading screen.
Title screen.
Start of the level.
Let's go.
Blasting action.

Arcade version

Your next target.
Let's Go.
Blast them.
Tanks to contend with.
A train to destroy.
Two extra guns.
Aircraft carrier appearing.
Destroy all the guns.

Atari ST version

Effect on title picture
Title screen
High scores
Boring legal bit
Pre-mission sequence
First attack wave
Coming at you thick and fast
Approaching the water
Different attack patterns here
Train in vain
Destroying an aircraft carrier
Being blown up

Commodore 64 version

Off we go!
The screen is soon crowded with enemies.
The first boss is an aircraft carrier.
Level statistics
Level 2

ZX Spectrum version

Load screen. The game displays this briefly then replaces it with a message asking the player to turn the tape over so it can load level 1 when game options have been decided
Hi-score screen and game options. After a while, if nothing is entered, this screen alternates with the copyright screen
Game controller options
Level loading comes next
I suppose this is the ultimate target or level boss
We're off!
Standard shoot 'em up format. Nice scenery below
Picked up a wingman power up
When all lives are gone its easy to replay
Its also easy to get on the scoreboard