Sonic & SEGA All-Stars Racing

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Xbox 360
PlayStation 3
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The easiest way to describe Sonic & SEGA All-Stars Racing would be to call it a Super Mario Kart clone. But instead of featuring famous Nintendo-characters like Mario and Bowser, the players use Sonic, Billy Hatcher, Dr. Eggman and 17 other more or less famous characters from the SEGA games library.

The core gameplay remains the same though: in a normal race the player has to compete against seven other racers using both his racing skills and one of the several different power ups that are scattered around the track like a boxing glove to shoot racers in front out of the way or mines to destroy his pursuers. Since all cars drive at the same speed, no matter which character they belong to, charging up the boost by doing drifts is the most important thing in order to get to first place. Tricks are also available to gain access to a turbo-boost. But the decision what racer and car to use does influence which All-Star-Action is available to the player. While Sonic the Hedgehog turns into Super Sonic for a short while, giving him a great amount of additional speed, Billy Hatcher lays egg-shells on the track to obstruct his followers. Like all other power-ups, the All-Star-Action has to be collected on the track first before it can be used.

The game features several different game-modes. In single player the player can either do time trials, single races, a Grand Prix or one of the several dozen missions that are available and require the player to fulfil many different goals other than simply being the first in a race. These goals include using one long drift to get to the finish line, roll over as many crows as possible or get to the finish line without destroying any pots and many more.

Multiplayer consists of a split screen mode for up to four players and an online mode (not available in the PC-version). Besides normal races several battle modes are waiting like King of the Hill or simple Deathmatch. Completing a mission or winning a race either in single player or in multiplayer earns the player SEGA miles which are used in the internal shop to unlock additional characters and tracks.

The Xbox 360-release features in addition to the SEGA characters and tracks also Rare’s Banjo-Kazooie - hence the additional subtitle.


Sonic & SEGA All-Stars Racing Windows That's how you will see most of the game, since the boost is very important.
Sonic & SEGA All-Stars Racing Windows King of the Hill with race-cars - very hard!
Sonic & SEGA All-Stars Racing Windows A fly-over introduces the levels.
Sonic & SEGA All-Stars Racing Windows This mode features a large puppet the players need to collect and bring to a specific point on the map.

Alternate Titles

  • "Sonic & SEGA All-Stars Racing with Banjo-Kazooie" -- Xbox 360 title
  • "Sonic & SEGA All-Stars Racing mit Banjo-Kazooie" -- German Xbox 360 title
  • "Sonic & SEGA All-Stars Racing Arcade" -- Arcade title

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User Reviews

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Critic Reviews

Gamers Daily News Xbox 360 Mar 08, 2010 9.5 out of 10 95
ZTGameDomain Xbox 360 Mar 02, 2010 8.6 out of 10 86
Gameplanet Xbox 360 Mar 23, 2010 8.5 out of 10 85
TeamXbox Xbox 360 Feb 24, 2010 8.2 out of 10 82
Nintendo Power Magazine Wii Mar, 2010 8 out of 10 80
IGN Xbox 360 Feb 23, 2010 8 out of 10 80
GamersGlobal Wii Mar 08, 2010 8 out of 10 80
PAL Gaming Network (PALGN) Xbox 360 Mar 11, 2010 7.5 out of 10 75
Thunderbolt Games PlayStation 3 Apr 26, 2010 7 out of 10 70 (UK) Xbox 360 Feb 26, 2010 6 out of 10 60


Topic # Posts Last Post
Crowdsourcing a trivia entry 3 M4R14N0 (1284)
May 17, 2012


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Contributed to by mars rulez (509), Michael Cassidy (11997), Kabushi (134508), LepricahnsGold (101720) and Sicarius (60992)