User Reviews

Solid Adventure Game DOS Tony Van (2856)

Our Users Say

Platform Votes Score
Amiga 6 2.8
Amstrad CPC Awaiting 5 votes...
Amstrad PCW Awaiting 5 votes...
Apple II Awaiting 5 votes...
Atari 8-bit Awaiting 5 votes...
Atari ST Awaiting 5 votes...
Commodore 64 Awaiting 5 votes...
DOS 13 3.8
Macintosh Awaiting 5 votes...
PC Booter Awaiting 5 votes...
TRS-80 Awaiting 5 votes...
Combined User Score 19 3.5

Critic Reviews

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Commodore 64Computer Games (Dec, 1984)
Meretzky's inimitable sense of humor romps throughout the story, and his flair for conjuring up a convincing alternative universe is unparalleled.
Apple IITechtite (2000)
The "middle child" of Infocom classic spellcasting text-adventure trilogy, this was also the best of them all (IMHO), and another entrant in Techtite's list of Top 50 Multimedia Classics. Spells in the game were inspired as was the evolving story. Some amusing quips added to the fun, if you used too powerful of a spell for too little of a task. I remember using the quip "Kind of like opening a walnut with a sludgehammer, if you ask me," many years after this game was just a distant memory. Sure, the game's value is marred a little, via the lackluster finale of the end of the trilogy, Spellbreaker. That was one whale of a disappointment; this was not. If there was a move to start making text adventures 3D accelerated upgrades, this would be my first vote.
PC BooterPC Magazine (Aug 21, 1983)
The folks at Infocom have a literary style that infuses their text adventures with a wonderful sense of humor, and Sorcerer is no exception.
AmigaAmiga Power (Oct, 1991)
[Budget re-release] For this reason, clues are paraded around by several characters as a sure-fire means of driving you up the wall, around the ceiling and back down the other side. Another piece of timeless magic from Infocom.
DOSAdventure Classic Gaming (Oct 30, 1998)
Sorcerer is the second game in the Enchanter trilogy. It continues the story of a young enchanter first introduced in Enchanter. The Enchanter trilogy takes place in Frobozz, part of the universe that originates from the Zork series. Instead of being a rough and tumble adventurer as in Zork, your character in the Enchanter series seeks out spells and potions and then uses them to overcome obstacles and adversaries.
AmigaAmiga Format (Nov, 1992)
[Compilation re-release] Another game which I found difficult, but then it is advanced level so I suppose it's to be expected.
DOSSPAG (Oct 11, 1998)
For fans of Enchanter, Sorcerer is worth playing; it continues the inventive use of magic to solve puzzles, and there is a genuine sense of accomplishment at the end. Though, particularly in the writing, it doesn't quite equal the standard set by Enchanter, it is well worth the time of any fantasy-game enthusiast.
Commodore 64Zzap! (Jun, 1985)
Sorceror is not one of Infocom's best known titles, and at £45.30 a throw it's certainly not cheap. However, if you have an unexpected windfall you can be sure of a tremendous game, with lengthy location descriptions, great atmosphere, and highly addictive qualities.
AmigaAmiga Format (Oct, 1991)
[Budget re-release] The Sorcerer is rather well set up, it manages to give you real fright right at the start of the adventure.
Apple IIAll Game Guide (1998)
In spite of the game's age, I highly recommend it to anyone with a sense of humor and a hunger for adventure.