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Soul of a Robot

Published by
Developed by
Critic Score User Score
Amstrad CPC
ZX Spectrum
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To save planet Nonterraqueous from a malfunctioning evil computer, its people have built a robot to attack the super-computer. Cunningly, it was designed with such tortured feelings that it can only be happy in successful death, so you must take it to the computer to blow itself up.

The game is a succession of 256 platform-based screens, each of which has many obstacles and hazards. There are 5 levels of jump intensity, and the correct one must be used to clear each hazard and reach the next jump. The maze is split into 3 sections, with the computer in the last of these, and these can only be reached via a teleport.


Soul of a Robot MSX Still exploring
Soul of a Robot Amstrad CPC Exploring
Soul of a Robot ZX Spectrum Main menu
Soul of a Robot MSX Must find that computer

Alternate Titles

  • "Nonterraqueous 2" -- In-game subtitle

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Critic Reviews

Your Sinclair ZX Spectrum Feb, 1986 6 out of 10 60
Computer and Video Games (CVG) MSX Jun, 1987 2 out of 10 20


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Contributed to by Kabushi (143914), Martin Smith (63028) and LepricahnsGold (104967)