What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Space Giraffe

Published by
Developed by
Released
Platforms
MobyRank MobyScore
Windows
...
...
Xbox 360
70
...
Not an American user?

Description

Space Giraffe is a fast-paced arcade shooter, created by Ivan Zorzin and Jeff Minter, and built on the Neon Xbox 360 light synthesizer visualisation Minter wrote for the Xbox 360 frontend. Gameplay is similar to the classic Tempest. The player controls a Space Giraffe on the outer rim of a 3D extruded surface. It can be moved around the rim and needs to destroy the enemies that approach from the other side of the surface. Shots fired by enemies either needed to be avoided or can be pushed back by targeting them.

A line on the surface acts as a zone, extending or contracting based on the player's performance. While in the zone, the Space Giraffe can collide with enemies, knock them off the rim and fire additional, guidable shots. Bullets are also slowed down there. Power-ups are called pods. Up to five can be stored and they allow the Space Giraffe to jump, filling the entire power zone. When more than 5 pods are kept, the additional ones provide bonuses such as extra lives, faster bullets, a bonus round or bonus points.

The visuals consists of bright and psychedelic shapes. The different enemies have different attack patterns and include Grunts, Flowers, Boffins, Feedback Monsters, Rotors, Containers and Zappers. There are more than 100 levels in the game and players can play custom music synchronizing with the visuals.

The windows version was updated with a new shader library, used to create a NUXX mix of the graphic design of the levels. It also contains the Acid mix of the original XBLA levels.

Screenshots

Space Giraffe Windows You can move around the entire tunnel to engage enemies.
Space Giraffe Windows The player's ship explodes.
Space Giraffe Windows Move to the outer rim when enemies get too close.
Space Giraffe Windows Choose the graphics mix before starting the game.

User Reviews

There are no reviews for this game.


The Press Says

GotNext Xbox 360 Sep 03, 2007 5 Stars5 Stars5 Stars5 Stars5 Stars 100
4Players.de Windows Dec 23, 2008 78 out of 100 78
Worth Playing Xbox 360 Sep 15, 2007 7.6 out of 10 76
GameSpot Xbox 360 Aug 23, 2007 7.5 out of 10 75
AceGamez Xbox 360 Oct 21, 2007 7 out of 10 70
Game Positive Xbox 360 Aug 27, 2007 7 out of 10 70
Jeuxvideo.com Xbox 360 Jan 11, 2008 14 out of 20 70
Eurogamer.net (UK) Xbox 360 Sep 16, 2007 6 out of 10 60
GameDaily Xbox 360 Aug 24, 2007 6 out of 10 60
GamesAreFun.com (GAF) Xbox 360 Sep 15, 2007 6 out of 10 60

Forums

There are currently no topics for this game.


Trivia

1001 Video Games

Space Giraffe appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Sales

Developer Jeff Minter was very disappointed with the sales of the XBLA game. On 20th November 2007 he wrote on his blog:

jesus fucking christ
not seeing a lot of reason to continue even trying to make games, at this point, when a remake of Frogger, one of the worst games in the history of old arcade games, can outsell Space Giraffe that we put so much love and effort into, by more than ten to one, in one week.

OK, we get the message. All you want on that channel is remakes of old, shite arcade games and crap you vaguely remember playing on your Amiga.

We'll shut up trying to do anything new then.

Sorry for even trying.

Related Web Sites

Contributed to by Sciere (252223)