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Space Gun

Critic Score User Score
SEGA Master System
...
...
Amstrad CPC
...
2.9
Amiga
50
...
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Description

2039 A.D. Man begins deep space exploration in search of new life forms and usable fuel sources. What he discovers is trouble.

Until now, the success of past explorations was causing the space effort to grow by leaps and bounds. Until now, the explorers had found little more than fungus and small insects as alternative lifeforms. Until now, the chief dangers had been those posed by the hostile environment of space. Until now, the aliens had not known about THEM.

On the ragged edge of the galaxy, other creatures that roam the stars discover humans and spaceships to be excellent sources of food and other resources. Prepared at the worst for clashes with rival exploration teams, the human crews can do little to defend themselves as wave upon wave of nightmare creatures descend upon their ships and bases.

In response to their distress calls, the Federation has assembled a series of rescue teams, lead by their best military sharpshooters, to deal with the alien menace. As the leader of one of these teams, you must gun down the intruders and pick up the human survivors. Brave the maze of dark corridors that may lead to a deadly shootout between you and legions of monsters. Pick up survivors and extra ammo on the way.

Screenshots

Space Gun SEGA Master System Mission 3 Boss
Space Gun Arcade Blood and gore
Space Gun ZX Spectrum You return to earth saddened by the loss of the starbase and the survivors within.
Space Gun Commodore 64 Mission 6. Be careful not to destroy the cockpit

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User Reviews

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Critic Reviews

Commodore Format Commodore 64 Apr, 1993 89 out of 100 89
Your Sinclair ZX Spectrum Mar, 2003 87 out of 100 87
Sega Power SEGA Master System Jan, 1993 70 out of 100 70
64'er Commodore 64 Jun, 1992 6 out of 10 60
Amiga Joker Amiga Mar, 1992 48 out of 100 48
ASM (Aktueller Software Markt) Amiga May, 1992 4 out of 12 33
Power Play Amiga Jun, 1992 32 out of 100 32
ST Format Atari ST May, 1992 32 out of 100 32
Power Play Commodore 64 Jun, 1992 9 out of 100 9
ASM (Aktueller Software Markt) Commodore 64 May, 1992 1 out of 12 8

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Trivia

This was one of the few commercial Amiga games to support the Trojan Light Phaser controller.
Contributed to by Agamenon3 (3332), FatherJack (58535), Kabushi (139095), Martin Smith (63054) and *Katakis* (37895)