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Atari ST Screenshots
Commodore 64 Screenshots
Stage 2 - pillars and weird creatures
Blasting through plants and aliens
The second boss - destroy all surrounding discs
Stage 3 - seashells and long-legged frogs
Stage 4 - the giant robots are familiar from Space Harrier
The fourth boss - a formation of giant robots
A bonus round in which you can collect extra lives
Boss Nr 5 starts out as this flying creature...
... and then turns into a big cat
Stage 6 - Stone heads attack
Just like his predecessor, SHII recycles a lot of old graphics in the second half of the game. Here we see boss nr. 8.
Stage 9 - a new type enemy: crabs
The ninth boss is quite big
Boss Nr 10 - a flying disc
After more remixed graphics we encounter the eleventh boss.
Stage 12 - pillars and spaceships
Boss Nr 12 looks similar to boss Nr 3
The last stage repeats all previous boss-fights Genesis Screenshots
the shortest intro story a game ever gave you..
the game plays out pretty much the same way as the original Space Harrier
this end of level boss looks awfully familiar
soon it all gets really annoying
Yees Land (the stages in this game..)
Zero Polis (..are more or less the same throught-out,..)
Copper Hill (..the only differences being..)
Fallpyram (..the colors schemes)
these pillars are hard to not run into
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