User Reviews

Want Puzzle-Vaders? Look here. Windows Trixter (8722)

Our Users Say

Platform Votes Score
Game Boy Advance 5 4.2
Game Boy Color 5 4.2
Nintendo 64 6 3.8
PlayStation 6 4.0
Windows 10 3.8
Combined User Score 32 3.9


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
87
PlayStationGamezilla (Nov 03, 1999)
This game is a joy to play. It takes a simple game concept from the past and gives it some refreshing updates with some new twists that don’t destroy the nostalgia of the original. I particularly loved the way the save feature works as you aren’t forced to play for a set amount of time before being able to save. Any fan of classic gaming should be able to appreciate this game to its fullest extent -- especially since the original is hidden within and several other references are made to it. Even if you aren’t necessarily into classic gaming but just want to play something simpler than your average game these days, this one may be for you, which is why I give this game a score of 87.
85
Game Boy ColorElectric Playground (Apr 12, 2000)
If you were planning on updating a classic videogame, my suggestion would be to take a look at Activision’s catalog. Sure Hasbro and Midway have published a few gems between them but the real beauties have come from Activision; first with Pitfall, then Battlezone, then Asteroids and now Space Invaders for the Game Boy. This new game may be the most addictive mini-cartridge your portable will ever eat.
85
Nintendo 64Gamezilla (Feb 04, 2000)
This game is a joy to play. It takes a simple game concept from the past and gives it some refreshing updates with some new twists that don’t destroy the nostalgia of the original. I particularly liked the way the save feature works as you aren’t forced to play for a set amount of time before being able to save (even though you have to answer several prompts to do it). Any fan of classic gaming should be able to appreciate this game to its fullest extent -- especially since the original is hidden within and several other references are made to it. Even if you aren’t necessarily into classic gaming but just want to play something simpler than your average game these days, this one may be for you, which is why I give this game a score of 85.
84
Game Boy Advance64 Power / big.N / N Games (Jul, 2002)
Auch wenn das Leveldesign nicht das schönste ist, erfüllt es ganz und gar seinen Zweck und Gegner gibt es auch zur Genüge. Du kannst jederzeit zwischendurch abspeichern und dank des 2-Spieler-Modus gegen einen Freund antreten. Wer Space lnvaders schon immer mochte, kann bei der GBA-Version ohne Zweifel zugreifen. Du wirst merken, es lässt dich für einige Zeit nicht mehr los.
84
PlayStationPSX Nation (Oct 07, 1999)
As I said if you still enjoy the original game then you'll be estatic with the update. It doesn't veer far from the original though it adds a little icing on the top. I had a good time recalling past memories and those looking for some frogger like nostalgia will be pleased.
83
Game Boy ColorGaming Age (1999)
While many updates to classic games usually don't work, I'm happy to report that Space Invaders has stood the test of time and has come out victorious. If you liked the game twenty years ago, you'll love it now with the enhanced play mechanics and power-ups. Likewise, if you absolutely hated the game you may not like the update since it is essentially the same game with a few new twists (albeit good ones) thrown in. This game is compatible with all Game Boy systems although it's obviously best in color. There are plenty of levels to keep the most fervent fan happy and the game is surprisingly very fun. Space Invaders can be quite addicting and if you become any good at the game you will suddenly lose a couple hours out of your day per session. The game comes highly recommended for those of you yearning a simple game that is not only fun to play, but will keep you busy for a very long time.
81
PlayStationAbsolute Playstation (Oct, 1999)
The granddaddy of all shooters gets a facelift for the Playstation! If you have ever been curious about how the whole home console "shooter" style video game market got started you need look no further than Space Invaders. Of course the game now looks much, much better than the original due to all of the colorful aliens, detailed backgrounds and great special effects. The good news though is that while the graphics look really nice the game still manages to retain that classic Space Invaders feel. While the overall repetitive nature of the game may not appeal to everybody, the more you stick with it the more depth of play you will find with the title. I also highly recommend the two-player cooperative mode. It's really a blast! Activision has definitely done this classic title justice.
81
Game Boy AdvanceIGN (Mar 20, 2002)
I honestly never got a chance to really play the original console remake back when it was released two years ago, but Torus Games' reproduction on the Game Boy Advance is one of the coolest classic arcade updates ever created. It builds upon the established gameplay and doesn't muck up the original's fun...and it's more appreciated on the GBA because of its pick-up-and-play-and-save design. It's pure, simple fun that's perfect for the handheld market. Just don't expect anything incredibly deep.
80
PlayStationAdrenaline Vault, The (AVault) (Nov 30, 1999)
Obviously, if you have any fondness for the arcade version of Space Invaders, the PSX revamp holds a lot appeal for you and is definitely worth picking up. For the casual gamer or even those who never had much experience with the original machine, Space Invaders is a title that gives you a lot of play value for your dollar. As mentioned, it’s extremely addictive and a lot of fun. In fact, the first time you pick up the controller, I’ll bet you’ll be surprised by how much time passes before you’ll be able to put it down.
80
Nintendo 64HappyPuppy (Jan 19, 2000)
Diehard fans of the original will be pleased to know that the classic game in all of its cheesy glory is hidden here as well. Of course, you could always bust out the Atari 2600 and the original home cartridge from 1980 for that truly authentic feel, if you haven't already sold it on eBay.
79
PlayStationIGN (Oct 21, 1999)
I believe basic improvements, such as a smarter AI and a wider range of villains, are appropriate for the title. You must change with the times, while maintaining the game's integrity and playability. Go out and rent it if you can. Give it a good look, and if you're like most people who've played the original Space Invaders, you'll be hooked for hours.
78
Nintendo 64IGN (Dec 16, 1999)
Activision and developer Z-Axis have recreated and revamped Space Invaders for Nintendo 64 in full, but they've also preserved the overall design and feel of the classic. So, we have basic scroll and shoot mechanics combined with an intuitive new bonus projectile system that injects much more strategy and technique into mindlessly blowing away aliens. And we've got the same 2D design with the addition of new 3D polygon models and realistic background images. There is even a fun two-player mode. The title has some definite shortcomings in the visual department (even though it runs in high-resolution mode) and, even now, some comparatively primitive, downright generic polygon models and backgrounds. But, as any Space Invaders fan will attest to, the game is not about pretty visuals, it's about addictive mechanics and points.
75
Game Boy ColorCyberGames (Dec 13, 1999)
A classic great for the portable Game Boy, but the recent PlayStation remake outdoes it.
75
WindowsPC Zone (Aug 13, 2001)
The multiplay aspect of the game is new and again very enjoyable. Exactly the right sort of game to play with a mate when you come home from the pub. They don't make them like this anymore, more's the pity.
71
Game Boy AdvancePlanet Gameboy.de (Jun 05, 2002)
Space Invaders für den GBA überrascht mit neuen Ideen in einem uralten Spiel. Zwar bietet es keinen Spaß auf all zu lange Dauer, für ein kurzes Spiel zwischendurch (wie es auf einem Handheld auch üblich ist) kann man es jedoch uneingeschränkt empfehlen! Probespielen lohnt sich!
70
WindowsNUKE Computer Gaming (2000)
The bottom line is that Space Invaders is a fun, addictive game and mirrors the ingenuity of the early game designers who were forced to work with limited technology. It is unlikely that you will not enjoy this game, however many may find that it is not challenging or long-lived enough for their tastes. Fortunately, the game is selling fairly cheaply compared to most other new releases, so it is easy to over-look the shortness of the game. If you're after something with millions of polygons and a celebrity sound-track to accompany it, then go get something else. If you're looking for a great gaming experience, grab Space Invaders - you (probably) won't regret it.
70
Game Boy AdvanceOfficiel Nintendo Magazine (May, 2002)
Seul ou à deux (avec deux cartouches), ce Space Invaders sur GBA fait honneur au titre.
70
PlayStationPSM (Dec, 1999)
The retro rollercoaster has left a lot of duds in its tracks, but Space Invaders from Activision isn't one of them. Acquired from Japanese makers Taito, this update may not have redefined the game, but it certainly packs a decent punch. Whether it will sell well as a full-price game, however, is hard to say-but you could do far worse if shooting games are your thing.
70
WindowsGame Over Online (Nov 01, 1999)
Activision and Z-Axis attempted to bring up-to-date, a simple but exciting space shooter, without sacrificing the original Space Invaders gameplay. Did they do a good job of that? They certainly did. They've improved the amount and quality of gameplay quite a bit, although the lack of multiplayer features really effects the replay value considerably. The graphics, while not stellar, have been upgraded nicely and adds spice to a classic game. Unfortunately, the audio department could use a little spice itself. Overall, Z-Axis and Acitvision have done a fine job and I think they'll be a lot of retro-gamers adding this updated classic to their collection.
70
Game Boy ColorIGN (Nov 02, 1999)
The game does get monotonous after 30 or so levels, and that's why I can't give the game such a high rating (but I wouldn't dare mark a point off for misspelling "shield" in the ship select screen...). Thankfully there's a password option to save your position after each boss...but the size of it is just unbelievable (you have to enter 14 alphanumeric characters to continue a game!). If you liked the original, you'll definitely like what you see here. I do.
68
WindowsIGN (Jan 06, 2000)
Space Invaders is back – in PC FORM!! Like its ancient arcade brethren Asteroids, Frogger, Q*Bert, and even granddaddy Pong, Space Invaders has been exhumed, updated, and made presentable for today's PC gamers. The result is a fast-paced shoot-up game, modest in scope but capturing the spirit of the classic arcade shooters.
67
Nintendo 64Game Revolution (Apr 01, 2000)
I've played lots of games over the years that were basically revisions of Space Invaders. I think my favorite was "Better Dead Than Alien" on the Atari ST. Scored high for silliness and graphics. The thing that really surprised me about this N64 version of Space Invaders is not the deficiencies, which were minor, but that it's not really anything new. I generally expect that a new version will actually introduce something interesting. This incarnation of Space Invaders just seems to be relying on its name. It hasn't brought anything new to the table. Still, it's always fun saving the planet.
65
Game Boy AdvanceJeuxvideo.com (Apr 30, 2002)
Pour conclure, et en dépit de ce que diront les plus jeunes, force est de constater que Space Invaders est toujours un bon jeu. Certes le jeu en lui-même n’est peut-être pas aussi impressionnant que les productions actuelles, mais son gameplay accrocheur et sa prise en main on ne peut plus simple lui valent bien une petite place dans votre logithèque.
62
PlayStationVideo Games (Nov, 1999)
Die grafische Verjüngungskur gefällt - Retros greifen zu.
60
PlayStationCyberGames (Oct 18, 1999)
The new Space Invaders features the same addictive and charming gameplay that grabbed the attention of millions in the late 70's and early 80's, but does nothing to interest a new generation of gamers who have no interest in a relatively simplistic classic such as this. The graphics, effects and audio all could have been worked on a bit harder and substantially improved over this final product. I'm just thankful Activision didn't try moving into a 3D universe or taking some other great liberty with the gameplay, completely crippling it and making this product totally worthless. If you're a fan, check this one out. If not, I highly doubt this new incarnation will turn you.
60
PlayStationConsoles Plus (Oct, 1999)
La réalisation graphique a été rafraîchie, mais à part ça, rien de neuf, Space Invaders était peut-être révolutionnaire à l'époque, mais c'est fini ! Ceux qui tiennent vraiment à y jouer encore auront gardé leur vieille machine ou trouvé les émulateurs adaptés.
60
Game Boy ColorPocket Magazine / Pockett Videogames (Nov 01, 1999)
Le jeu paraît très simple au début, on enchaîne les niveaux sans difficulté. Et d’un seul coup, tout se corse : les protections ne sont plus toujours là, les boss sont immenses, etc. La réalisation est correcte sans plus, le jeu est répétitif, il n’y a aucune nouveauté, mais, au final, l’action est suffisamment soutenue pour qu’on se laisse prendre. Moyen.
60
Windowsincite PC Gaming (Mar, 2000)
A solid rehash of one of the best known arcade classics, but Activision didn't take it as far as it could have.
58
WindowsPC Joker (Nov, 1999)
Bunte Vektorgrafik mit transparenten Explosionen, fetzige Begleitmusik und eine frei konfigurierbare Steuerung sollen neue Freunde für die alte Ballerei gewinnen. Sogar Spielstände dürfen jederzeit angelegt werden und natürlich können vor einem Rechner auch zwei Flinkfinger ran. Das macht das Gameplay zwar nicht frischer und die Auflösung höher (trotz Direct3D-Unterstützung maximal 640 x 480 Pixel), reicht aber für einen nostalgischen Pausenfüller.
58
PlayStationSuper Play (Sweden) (Dec, 1999)
Kontentan av att lägga ned tid på Space Invaders blir att man i slutändan skjuter på en undermedveten nivå. Det är så sjukligt lätt att det nästan går att simultanspela ett Game Boy-spel samtidigt. Det enda positiva med Space Invaders är att originalspelet som Taito utvecklade finns med som en bonus. Men det är också allt. Och så kan man ju fråga sig om ett så gammalt spel är värt så mycket pengar, trots att det är en klassiker.
55
WindowsGameStar (Germany) (Nov, 1999)
Zeilenweise angreifende Alien-Flieger traktieren einen pendelnden Panzer – das Remake des 70er-Jahre-Klassikers hat vor allem grafisch allenfalls gehobenes Shareware-Niveau. Zum Abreagieren zwischendurch ganz nett.
50
Nintendo 64HonestGamers (Nov 26, 2008)
Space Invaders on the Nintendo 64 is the update of the classic one would expect to see on lesser consoles; its improvements are smart, logical and add depth to the original, but on a platform that transformed franchises like Mario and Zelda into living, breathing worlds, it's a pity another classic ready, willing and deserving of the transformation didn't see the same. These forces could be fiercer, more intimidating, more dangerous. The backdrops could be wondrous, fully-realized portrayals of the solar system; stale, stagnant surfaces simply don't inspire. The bosses could sport an ounce of creativity. Much like 1943 was an improvement over 1942, this Space Invaders is an improvement over the original. But this was a time when Strikers 1945 was already the norm; Nintendo 64 Space Invaders was behind the times at its release, and though a solid time killer, doesn't look any more spectacular today.
50
Nintendo 64Daily Radar (1999)
Every now and then, a game comes along that begs the question: "Why? Oh, God, why?" That's the case with the confusing, nonsensical and otherwise redundantly silly Space Invaders. Further capitalizing on its remakes of older games, Activision brazenly remade the classic alien shooter into a game that requires the exact same skill -- moving a shooting platform back and forth destroying aliens as they descend on the hapless unit. Don't start drooling yet! The 3D units move in a 2D plane, and while this updated version has powerups and end-level bosses, the game is exactly what you'd expect -- a prettier Space Invaders -- no less, and certainly no more.
50
WindowsPC Gamer Brasil (Feb, 2000)
Muitos consumidores dever ter estranhado a presença, em várias lojas, de um produto tão antigo quanto a história dos jogos eletrônicos. Space Invaders, ironicamente, foi lançado na virada do milênio como um presente aos saudosistas de plantão e uma incógnita aos alucinados por tecnologia.
48
WindowsGameSpy (Oct 20, 1999)
Many people will pick up Space Invaders because of the familiar name, or perhaps because they have fond memories of playing it when they were younger, but the nostalgic flavor is far too fleeting for most gamers' taste. As a big fan of the original Space Invaders and of classic games in general, I liked Space Invaders, but the sad truth is that after seeing everything the game had to offer me in about an hour, it's been sitting on a shelf collecting dust. If this were a budget title, it may have received a better rating, but if you pay the full $49.99 for this like I did, you'll feel about as smart as a Space Invader.
48
PlayStationNowGamer (Nov 23, 1999)
Depending on which aliens bite the bullet, distinct weapon types free-fall to earth: Hoover-up Swarm Missiles, Boomerang, Fat laser, Acidic Cloud, Sine Wave Missile and Tank kamikaze to name just a few. The cleverest pick-up and one which introduces elements of strategy are Horizontal (left, right and diagonal) Missiles. ‘New’ Space Invaders won’t alter your life, and it certainly doesn’t compete with today’s software, but for the briefest of moments you don’t mind the repetitive banality of it all.
45
WindowsPC Player (Germany) (Dec, 1999)
Anders als bei Hasbros witziger Pong-Variante fliegt der Spielspaß bei Space Invaders schon nach einer halben Stunde wie ein zerplatzendes Raumschiff in Stücke. Zu sehr verließen sich die Designer auf das heutzutage altbackene Spielprinzip, zu wenig neue Ideen - bis auf Extrawaffen und Endgegner - fanden im Programmcode Platz. Die Alienhatz zu zweit ist minimal spaßiger. Da krame ich lieber meinen Atari VCS 2600 aus und stecke das Space-Invaders-Originalmodul in den Konsolenschacht.
42
WindowsPower Play (Nov, 1999)
Mit der Neuauflage hätten sich die Entwickler von Z-Axis ruhig etwas mehr Mühe geben können. 3D-Beschleunigerkarten werden zwar unterstützt, doch die Grafik sieht immer noch pixelig aus, und selbst die Explosionen sind alles andere als spektakulär. Da ist man mit einem Shareware-Clone eindeutig besser beraten – und noch dazu wird der Geldbeutel geschont.
40
WindowsAbsolute Games (AG.ru) (Oct 13, 1999)
Ау, фанаты Space Invaders разлива 1978 года, вам нужна эта поделка с неприличными для такого отстоя системными требованиями, несовременной (мягко говоря) для 1999 года графикой и умирающим звуком? С геймплеем, скучным, как этот обзор? С надписью на сайте игры: For PC, Sony Playstayion и Nindendo 64? Мне — нет. Ну а вы делайте свои собственные выводы — все перед вами.
35
PlayStationMega Fun (Nov, 1999)
Wenn schon Retro-Trend, dann aber bitte mit wenigstens ein paar neuren Einfällen. Space Invaders ist das absolute Negativ-Beispiel, denn hier wurde sehr an Ideenreichtum gespart. Außer den dreidimensionalen Polygonraumschiffen hat dieses Spiel nur wenig Innovatives zu bieten. Befinden wir uns momentan vor einer neuen höheren und besseren Generation von Videospielen. wirft uns die Neuauflage der Spare Invaders wieder in die Steinzeit zurück. Alle Spieler, die sich auf eine neue Generation des interaktiven Videospieles freuen, werden bei Activisions „neuem“ Shooter derb enttäuscht sein.
34
WindowsPC Games (Germany) (Nov, 1999)
Die aktuelle Version von Space Invaders ist mit seinem Urahn nahezu identisch: Das Spielprinzip wurde unverändert übernommen, lediglich die Grafiken und die Soundeffekte wurden auf den aktuellen Stand der Technik gebracht. Nach jeweils zehn Levels gilt es außerdem, einen einzelnen Endgegner zu besiegen.
33
Nintendo 64GameSpot (Dec 28, 1999)
Space Invaders is a game different enough to cancel any feelings of nostalgia, yet it isn't good enough to stand on its own. If classic games are what you're after, get a pack of classic games, or better yet, find a big arcade that still cares about the old stuff. This pretender is no substitute for the original.
33
PlayStationGameSpot (Oct 14, 1999)
Space Invaders is a game different enough to cancel any feelings of nostalgia, yet it isn't good enough to stand on its own. If classic games are what you're after, get a pack of classic games, or better yet, find a big arcade that still cares about the old stuff. This pretender is no substitute for the original.
30
WindowsSpel för Alla (Dec, 1999)
Dagens version är alltför mycket samma gamla spel. Tyvärr. Även om nostalgitrippen är total och det faktiskt kan vara väldigt kul att spela den här typen av antika spel så varar inte glädjen särskilt länge. Det är fortfarande viss risk för kramp i avtryckarfingret och givetvis finns det en del av den gamla sortens supereffekter med i spelet. Du kan exempelvis stanna tiden för ett kort ögonblick och då hinna skjuta ned så många aliens som möjligt eller skjuta iväg specialmissiler. Space Invaders klarar av att väcka gamla minnen till liv – men inte sig själv.
20
PlayStationConsoles News (Oct, 1999)
Les graphismes en pseudo-3D ratée laisse un gout amer quand on repense, les neurones en fête, aux extraterrestres de notre jeunesse qui n'étaient extra que dans nos petites têtes blondes. Le pire, ce ne sont pas les quelques saccad' qu'on aurait courageusement oubliées, mais la lenteur de l'ensemble.
16
PlayStationThe Video Game Critic (Aug 10, 2000)
You'll be playing till the cows come home - and hating every minute of it! And remember those protective barriers of the arcade game? In this edition, they not only protect you, but blow up any invaders they touch! The original Space Invaders game is included in this package, but only if you complete the disappointing "updated" version.