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SNESAll Game Guide
Space Invaders is inherently fun in all its incarnations.
Game BoyVideo Games & Computer Entertainment
This will take you back a few years. Loads of fun, Space Invaders is a game well-suited for the Game Boy. Simple, but intriguing enough to offer hours of playability. The music effect is an effective suspense-instilling instrument and the compressed-air sounds effects will bring back fond memories. Best played on the Super Game Boy, where you have an extra option called "Arcade Space Invaders"; it's actually a full-featured one-meg Super NES game that's stored on the same cartridge as the one-meg Game Boy version. Great use of the hardware and a classic game on any system.
Game BoyGamePro (US)
The main problem with Space Invaders is that it had it's day in the late '70's. Back then, it was innovative. Now it's repetitive nature might turn off some gamers, though the two-player contest - the second player shoots back from the top using the UFO - is really cool. You may want to try before you buy to see if nostalgia should invade your space.
Game BoyGame Players
At any rate, this is one of the world's best games, plus the Super Game Boy version is the exact same version is the exact same version that sold by the truckloads when Taito released it for the Super Famicom in Japan. So show some respect, throw some 70's tunes in the CD player and relive a bygone era of video gaming.
Game BoyTotal! (Germany)
Was vor Jahrzehnten Menschenmassen anzog, wirkt heutzutage wie lauwarmer Kaffee. Für Nostalgie-Videoten mit SGB ist das Spiel ein Muß, denn alle Details des Automaten wurden übernommen. Für moderne Baller- und Actionfreaks ist das Game nur bedingt zu empfehlen. denn Abwechslung wird nicht geboten.
SNESThe Video Game Critic
I was expecting this cartridge to offer a brand new Space Invaders with fancy 16-bit graphics, but instead Nintendo opted to bring back the classic in its original form! That's not a bad idea considering the original Space Invaders had not been previously available for a console before. Not only do you get the classic game as it was in 1978, but also four color variations including black and white, color, color background, and cellophane (simulated color strips on screen). Its great to play Space Invaders again, but I have to admit that its not the kind of shooter you can play for hours on end. Perhaps that's why Nintendo threw in a great two-player, split screen competitive mode. A pleasant surprise, it effectively pushes this cartridge over the top.
Game BoyElectronic Gaming Monthly (EGM)
Well, lets face it, this game is just too old to compete with the current standards. Sure, it's nostalgic, but as a game itself, it doesn't have the complexity to entertain you. The reproduction is, of course, flawless but there isn't enough to do in the game. This cart does have some value to the older players who actually got into it, but for most it will not have enough to stand up in the fast-paced video game market.
It's a recreation rather than an emulation. You get the option to recreate the various arcade cabinet styles, from monochrome to faked transparent screen overlays, but it leaves the experience feeling like a cover version. To return to the original comparison, if Space Invaders is Metropolis then this is the colourised version with the Giorgio Moroder score. It's technically the same, but the presentation is off. It feels wrong to give such a classic game a bad score for such ephemeral reasons, but there's too much here that doesn't feel right.
I'm just not very fond of this WonderSwan port, thanks in large part to SunSoft's laziness. But I'm sure playing this will always be better than watching the upcoming Space Invaders movie.
Nur haben es die Japaner bis auf den durchaus fordernden Zwei-Spieler-Modus bei dem Uraltspielprinzip bewenden lassen und nicht an eine aufgemotzte Version a la Galaga ‘88/PC-Engine gedacht. So kommen nur eingeschworene Fans auf ihre Kosten, der “Rest“ wird an 1:1 Umsetzungen der s/w-, Farbfolien- und Farbversionen des Originals kaum Gefallen finden, dafür ist das Gameplay für heutige Verhältnisse einfach zu dürftig; schade auch, daß der amüsante Two Player Split-Screen-Modus der japanischen SNES-Version nicht hinübergerettet wurde.
If you're a diehard Invaders addict and the prospect of having a version of the game selectable from your Wii's channel array seems terribly exciting to you, then by all means invest the Points. But everyone else, save them. Spend them on a more fully-featured 800 Point download from the SNES or Genesis libraries, or else just keep them in reserve for Taito's own Space Invaders Get Even when it finally arrives in the hopefully not-too-distant future.
So what you get in this package is by no means bad -- a solid conversion of single-player Space Invaders, multiple graphical options and an interesting added multiplayer mode. It's just that, even with the added bells and whistles, it's still too hard to justify spending a full eight dollars for Space Invaders. You might have happily dropped 32 quarters into one of the original coin-op cabinets if you were around and gaming three decades ago, but today that same amount of cash should buy a much larger amount of content in a Wii download.
SNESNintendo Power Magazine
If you were hooked back in 1978, you may get hooked again. Fans like it. Everyone else will find it simple and repetitive, but challenging. I was never a huge fan of the original and this is just that and nothing more.
TurboGrafx CDASM (Aktueller Software Markt)
Was bietet uns dieses Cartridge nun insgesamt? Es enthält
SPACE INVADERS 1978, SPACE INVADERS 1990 mit Grafiken und Sounds von 1986 und ein paar grafische Tricks, die leider nur im Vorspann auftauchen. Das ist nicht viel für 90 Mark, finde ich. Andererseits motivierte mich das Game ungewöhnlich lange. Aber mal ehrlich, wer hat schon 90 Mark für ein Spiel dieser Art über, wenn es doch jede Menge andere Shoot-em-ups von wesentlich besserer Qualität gibt. In diesem Heft befinden sich beispielsweise zwei, die Euer Geld mit Sicherheit eher verdient haben (Paranoia und Cyber Core).
All being said, this is a disappointing game. Taito had the chance to reinvent their classic franchise and took the easy way out instead. What may have been great back in 1978 really shows its age now with its comparatively slow and repetitive gameplay. If you want to enjoy Space Invaders nowadays, do yourself a favour and track down Space Invaders Extreme on the DS or PSP, this up-to-date remake retains everything good about the original and mixes it up with modern shoot-em-up elements to make for a far superior game.