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Long ago, scientists created a living space station, full of animals. After its launch into space, the station vanished, never to be seen again.

Until now.

The station has reappeared out of no-where, many years after its first launch, and is on a collision course with Earth. Two unlikely heroes (pilot and all-round ugly looking guy Dan and robot Evo) are now thrust with the mission to stop the station, and find out where it has been all this time.

Sadly, not everything goes to plan, with their ship crashing into the station. Evo, the unlucky robot that he is, is thrown out of the ship and smashed into pieces. His only hope for survival is to attach his microchip into another host robot. Thankfully, underneath the wrecked ship is the remains of another robot, and with a quick fix Evo is now a robotic dog.

As you enter the valley, you must contend with a host of other robots much like the dog, of all shapes and animal sizes. You can move Evo's chip from one animal to another to gain attributes and abilities, improving your chance of success to get past the killer penguins and rocket launching tigers.

Aims of the game include the basic destruction of enemy robots, to sheep herding, controlling Evo the rat through a mini maze, and plenty more through 35 levels of insane 3rd person action.

When the game was ported to PlayStation some of the bugs from the Nintendo 64 version were fixed.


Space Station Silicon Valley PlayStation The heroes: Dan Danger and Evo.
Space Station Silicon Valley Nintendo 64 About to take the free tour
Space Station Silicon Valley PlayStation One of the mission objectives in the first mission is to take control of a sheep.
Space Station Silicon Valley PlayStation Dan's trying to tell Evo how important the mission is... only to get into a fight with him over which radio station to listen to shortly after.

Promo Images

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Alternate Titles

  • "Evo's Space Adventures" -- PlayStation title

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User Reviews

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Critic Reviews

IGN Nintendo 64 Oct 23, 1998 9.5 out of 10 95
Gamezilla Nintendo 64 Jan 07, 1998 90 out of 100 90
64 Power / big.N / N Games Nintendo 64 Oct, 1998 87 out of 100 87
Super Play (Sweden) Nintendo 64 Feb, 1999 85 out of 100 85
Power Unlimited Nintendo 64 Dec, 1998 8.5 out of 10 85
Mega Fun Nintendo 64 Nov, 1998 76 out of 100 76
GameSpot Nintendo 64 Nov 05, 1998 7.1 out of 10 71
Video Games PlayStation Jul, 2000 56 out of 100 56
Mega Fun PlayStation Jul, 2000 53 out of 100 53
Svenska PlayStation Magasinet PlayStation Oct, 2000 5 out of 10 50


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Scenes from this game are featured in the music video for Mouse On Mars' song Twift Shoeblade.

The victory theme heard after completing a level can be heard occasionally on one of the radio stations in DMA's 1999 game, Grand Theft Auto 2.

In a recent interview, Jimmy Chamberlin stated that this was one of his favorite games he had ever played.

The game has also been known to freeze up, but it is a rare occurrence. Freezes are more common when using the Expansion Pak. In some cases it is impossible to get past the first few start up screens if the Expansion Pak is present.

Another bug makes the player walk through the level bonus souvenir item, preventing the player from collecting all the souvenirs in the game. When this bug occurs, it is impossible for the player to complete the game and witness the proper ending for the game.

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Contributed to by Kartanym (10704) and Parf (7302)