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In short, Spaceward Ho is not an exercise to blow off steam after a hard day's work but more of a thinking person's way to obliterate your friends with a Dreadnought spaceship called Mass Murder, all while claiming cerebral, not muscle-twitching, superiority. As befits such an enterprise, Spaceward Ho's graphics, while impeccably done, do not scream for resources--you can actually participate in a reasonable fashion with a monochrome PowerBook.
Alles in allem steckt immer noch ein witziges Spiel hinter „Spaceward Ho! 4“, das in Sachen Präsentation jedoch soweit zurückgeblieben ist, daß es lediglich in Sibirien für Aufsehen sorgen kann. Zum vollen Preis darf sich New World allerdings das Schild "Mogelpackung des Monats" umhängen — die wenigen Änderungen rechtfertigen nicht mal die neue
WindowsAdrenaline Vault, The (AVault)
Spaceward Ho! IV is a pretty good game, overall. The game seems rather basic but it does have more detailed aspects to it. I would suggest the game to those who want an easy strategy game to play or an easy network game to play with their friends. More intense strategy gamers probably won’t be too challenged or interested by Spaceward Ho! IV though.
Spaceward Ho! has been around in one form or another for what seems like forever. It's a much loved and time-tested conquer-the-galaxy game. More to the point, it's a conquer-the-galaxy game “lite”: easygoing, simple to understand and play, and quite breezy in tone. There's none of the mass of Master of Orion, or the narrative and complex interactions of the Star Control series. You won't have to learn much to play it, and you can adjust the game size to whip off a full conquest in under a lunch hour.