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Description

The original future sport game, Speedball is played out on a small court with five players on each team, making it more frantic than the more famous sequel. The ball must be thrown into the goal at your opponent's end. Any amount of physical contact can be made, and there are no illegal ways to get the ball or the goal.

Before each match you can bribe the referee into awarding you a head-start or strengthening the abilities of your players. You compete in a simple knockout cup tournament, or in individual 2-player games.

Screenshots

Speedball Commodore 64 Choose game type
Speedball NES The ball is about to be shot out of the center.
Speedball Amiga Player selection
Speedball NES Walking onto the skull symbol will temporarily disable your player.

Promo Images

There are no promo images for this game


Alternate Titles

  • "KlashBall" -- NES title

Part of the Following Groups

User Reviews

While obviously not as good as its sequel, a damn fine game. DOS Tomer Gabel (4351)
An exciting, action-packed game Atari ST Matthew Bin (5)
The start of the Bitmap Brothers' incredible winning streak DOS Colin Rowsell (45)

Critic Reviews

The One Atari ST Apr, 1991 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Raze Atari ST Apr, 1991 91 out of 100 91
Zzap! Commodore 64 Jun, 1989 90 out of 100 90
Commodore User Commodore 64 May, 1989 88 out of 100 88
ACE (Advanced Computer Entertainment) Commodore 64 Feb, 1989 874 out of 1000 87
Amiga Power Amiga May, 1991 80 out of 100 80
Mean Machines SEGA Master System Feb, 1991 79 out of 100 79
Power Play Commodore 64 Aug, 1989 78 out of 100 78
Power Play DOS Mar, 1989 68 out of 100 68
Electronic Gaming Monthly (EGM) NES Apr, 1991 19 out of 40 48

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Trivia

C64 version

The C64 version of the game is one of the 30 games on the Commodore 64 Direct TV retro game joystick released in 2004.

Inspiration

Unofficially inspired by the 1975 movie Rollerball.

Playtesting

According to Eric Matthews, plain programming only took one and a half months - but play testing and fine tuning of the game play took another four months. Spending such amounts of time on the game play was very unusual at the time the game was created.

Awards

  • Golden Joystick Award
    • 1989 - won the 16-bit Game of the Year award
Information also contributed by Johnny "ThunderPeel2001" Walker and Ricky Derocher

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Contributed to by tbuteler (3019), necronom (73), Alaka (42504), deepcut (1834), Macintrash (2462), MAT (147801) and Rantanplan (1684)