Critic Score User Score
SEGA Master System

User Reviews

While obviously not as good as its sequel, a damn fine game. DOS Tomer Gabel (4361)
An exciting, action-packed game Atari ST Matthew Bin (5)
The start of the Bitmap Brothers' incredible winning streak DOS Colin Rowsell (45)

Our Users Say

Platform Votes Score
Amiga 16 3.8
Atari ST 8 3.6
BlackBerry Awaiting 1 votes...
Commodore 64 6 3.1
DOS 13 3.4
NES 3 3.0
SEGA Master System 4 3.5
Combined User Score 50 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Atari STThe One
[Budget re-release] Speedball is one of those classic games whose attraction never really fades - and despite the sequel's obvious advantages, there are still some who will find pleasure in re-living the 'old days'.
[Budget re-release] Now that the game has been released on the Master System, and the sequel is already scoring a huge computer success, Mirror Image have decided to let newcomers relive the original. A super game that every computer owner should have.
Atari STRaze
[Budget re-release] Now that the game has been released on the Master System, and the sequel is already scoring a huge computer success, Mirror Image have decided to let newcomers relive the original. A super game that every computer owner should have.
Now that the game has been released on the Master System, and the sequel is already scoring a huge computer success, Mirror Image have decided to let newcomers relive the original. A super game that every computer owner should have.
Atari STThe One
Never in the field of games reviewing has such an excellent game been played by so many for so long. It's one of the most enjoyable games to appear on the ST in a very long time, and as such It should feature highly on your shopping list. A must buy.
AmigaThe One
There are a few graphic improvements, such as markings on the pitch, and the music's clearer. Accompanying the action are some superb sampled clinks and clangs as the ball is thrown around, plus cheers and even a car horn sound at the end of a round! Speedball on the Amiga plays identically to the brilliant ST version, and comes Just as highly recommended.
Atari STAtari ST User
Smash, kick, tackle, punch... goal! Another one, but I'm not really doing that well, perhaps I ought to bribe another official or buy some extra skill. What's a delicate young lady like myself doing playing a game like this? Having fun, that's what. This is the most exciting team sport simulation I have played on any micro. There really are some marvellous games in this month's bag, but for my money this has to be the pick of them all.
Commodore 64Zzap!
It's dead easy to start off with, but the action soon hots up much to the player's enjoyment. An extremely successful conversion and a belter of a game in it's own right. Buy it or be beaten round the head and neck with a stick.
SEGA Master SystemJoypad
Assez peu maniable au départ, il vous faudra de l'entraînement avant de comprendre tout ce qui se passe à l'écran. Mais cette version est satisfaisante puisque l'essentiel est présent: le plaisir de jouer à un sport original.
Commodore 64ACE (Advanced Computer Entertainment)
A display that fills the screen and beefed-up sound effects make this superior to the ST version. Every bit as addictive to play in one or two player mode.
SEGA Master SystemRaze
In 1989, Speedball was the essential game to have for 16-bit owners; now in 1991 it's the essential game for the Sega MS.
Commodore 64The Games Machine (UK)
The graphics may not kick the Amiga's into touch, but rest assured that the playability is still just as fast, frenetic and bloody as ever.
DOSACE (Advanced Computer Entertainment)
Should prove as addictive to PC owners because everything has converted beautifully. It looks good in all graphic modes and plays fast.
AmigaThe Games Machine (UK)
Speedball takes the general format of computerised team games and adds gratuitous violence and speed. Result: things go at a hectic pace, the ball rebounds all over the arena and game-flow is only hindered by the computer occasionally selecting the player who isn't nearest the ball. Interest is added by the icons and bribes, and go to make Speedball an extremely playable sport.
Commodore 64ACE (Advanced Computer Entertainment)
One of the best 16-bit downgrades we've seen with a high standard for graphics and sound work. Splendid conversion.
Atari STComputer and Video Games (CVG)
It is difficult to fault Speedball. You know as soon as it boots that you have a piece of quality software in your computer. If I were to pick on anything I would say that the sound effects could have been improved together with the method of picking up and using lettered power ups. That said, Speedball is going to be a monster hit. It turns the well worn sci-fi theme of future sports into a thumping good computer game.
Atari STACE (Advanced Computer Entertainment)
The Bitmaps have lost none of their flare for graphics, and sound is good too. The gameplay is great and the action is manic throughout each of the short games. The underlying Rollerball theme of sport and violence has not been overdone and it adds a bit of a bite to the game, making it great fun to play.
AmigaPower Play
Mit Speedball ist dem Programmierteam “Bitmap Brothers“ eine fetzige Mischung aus Action- und Sportspiel gelungen, dessen Regeln nicht sonderlich kompliziert sind. Neben guten Reaktionen und etwas Taktik beim Extra-Einsatz braucht Ihr auch ein bißchen Glück. Das Geschehen ist so hektisch, daß man schon mal den Überblick etwas verlieren kann.
Atari STPower Play
Bei “richtigen‘ Sportarten gibt‘s immer wieder mal Leerlauf, doch Speedball hält, was sein Name verspricht. Auf dem vertikal scrollenden Spielfeld gibt es fast nur gefährliche Torszenen. Der Speedball-Champion braucht sehr gute Reaktionen, etwas Glück und Taktik beim Einsatz der Extrasymbole. Das unkomplizierte Spielprinzip macht irre viel Spaß: was will man mehr?
AmigaAmiga Power
[Budget re-release] A fine game, but (if you can afford it), you'll find Speedball 2 is well worth the extra investment.
Atari STST/Amiga Format
With digitised sound and addictive gameplay, Speedball might seem like the perfect game but it has its limitations. The layout of the screen means that you cannot see the entire arena at any one time. Consequently, this makes throwing the ball to other team members not only difficult but damn near impossible. Also, the way control switches between players can become annoying, especially when the ball nears the goal. But with an unusual variation on the football theme, it is certain to prove a hit.
SEGA Master SystemComputer and Video Games (CVG)
The graphics aren't bad at all with a suitably "hard" metallic pitch (and matching sprites), though the effect is weakened slightly by the jerky scrolling. However the sound is barely average. The tunes are a tad on the tedious side and the effects don't really catch the atmosphere of a high-thrill, excitement-laden game at all. Our colleagues at MEAN MACHINES thought it was a bit simple in one-player mode when they reviewed it, and Mirrorsoft have listened to their criticisms and strengthened up the opposing teams. Have a look by all means.
NESGamePro (US)
Klashball's cool. The graphics are nothing to write home about, but who says a rough and tumble video sports cart needs to look pretty. Jumping, tackling, running and fast running are what you need and Klashball's got 'em. You can clash and talk trash with Klashball.
Commodore 64All Game Guide
Speedball is certainly one of my favorite games on the Commodore 64. The simplicity and great gameplay cannot be beat. Anyone can pick this game up and get right into it as it only takes about a minute to learn the game.
SEGA Master SystemMean Machines
Speedball is one of those games that adds another dimension to console software; it's relatively original, exciting to play, and it has a sense of humour. After ploughing through a plethora of staid shoot 'em ups and cretinous cute platform games, this comes as a breath of fresh air to me. My minor criticism is that the speed of the game isn't quite what I'd hoped for; when it's the name of the game, I expected the action to be more fast-paced. It makes little difference to the enjoyability though, and this is a superb two-player game. No rules means no limit to the fun - if you've got a friend to play against on a regular basis, make sure you check out this thrilling game.
Commodore 64Power Play
Deutliche Abstriche müssen lediglich bei der Grafik gemacht werden, doch bei Spielwitz und Tempo müssen C 64-Besitzer keine Kompromisse machen.
Atari STASM (Aktueller Software Markt)
Im Bereich Grafik haben sich die Bitmap Brothers selbst übertroffen. Softes Scrolling, große, gut animierte Sprites und der futuristisch metallicblaue Hintergrund schaffen die richtige Atmosphäre für ein fiktives Fußballspiel. Leider können David Whittaker‘s betont eintönige Musikstücke, die seltsamerweise alle gleich klingen, dieses hohe Niveau nicht halten, doch dies zu bemängeln, wäre angesichts des enorm hohen Spielwerts (vor allem zu zweit) nicht fair. SPEEDBALL ist, genauso wie Xenon, ein Muß für Action-Fans.
Commodore 64ASM (Aktueller Software Markt)
SPEEDBALL ist ein hektisches, schnelles Sportspiel und hat auf dem C-64 kaum von seinem Reiz eingebüßt. Zu zweit macht das Spiel eh am meisten Spaß, so daß man die leicht verminderte Spielstärke des Computergegners durchaus vernachlässigen kann. Na ja, der Interrupt flackert manchesmal auch ganz leicht, und die Sprites sind nicht besonders hübsch, aber ansonsten zählt SPEEDBALL für mich immer noch zu den besseren Spielen seiner Art, denn es macht längerfristig Spaß und läßt sich sehr gut spielen.
DOSPower Play
Die ST- und Amiga-Versionen sind prächtig gelungen, doch bei der MS-DOS-Umsetzung geht es nicht ohne Abstriche. Unter EGA sieht die Grafik zwar gut aus, ist aber auf einem 8-MHz-PC recht langsam. Unter CGA ist der Spielablauf wesentlich schneller, aber man kann die Mannschaften kaum auseinanderhalten. Außerdem empfiehlt sich ein Joystick, weil die Tastatursteuerung etwas nervig ist. Wer einen schnellen PC mit EGA-Farbgrafik hat, wird an Speedball seinen Spaß haben.
SEGA Master SystemPower Play
Spielablauf und Extravielfalt des Originals bleiben zwar erhalten, aber nach heutigen Maßstäben wirkt der Spielablauf etwas zu simpel. Die Master-System-Umsetzung leidet zudem darunter, daß der Liga-Modus komplett rausgeworfen wurde. Die Steuerung mit dem wabbeligen Sega-Joypad ist etwas unpräzise und der Sound schlapp. Speedball macht vor allem zu zweit durchaus Spaß und bietet solide Grafik, doch auf Dauer lassen sich gewisse spielerische Alterserscheinungen nicht ignorieren.
SEGA Master SystemGamesCollection
Un'idea non brutta sfruttata veramente male. Un gioco che non raggiunge la sufficienza sotto nessun aspetto. Evitatelo accuratamente.
NESElectronic Gaming Monthly (EGM)
To tell the truth, this cart is an excellent effort to bring to the NES a game that would be more at home in a 16-bit system. The game concept is good, and a 16-bit version can't be far behind. Still, it lacks the control and visual stimulation necessary to become a powerful cart.
SEGA Master SystemVideo Games
Die Grafik sieht im Rahmen der Fähigkeiten dieses Videospielsystems gut aus, aber leider ging beim Spielverlauf einiges an Rasanz verloren. Schuld sind vor allem das etwas zähe Scrolling und die schwabbelige Steuerung. Das Master-System-Joypad ist denkbar ungeeignet, um präzise Schrägwürfe anzubringen, was von spielentscheidender Wichtigkeit ist. Trotz des guten Gesamtkonzepts kann das Modul nicht voll überzeugen: Diesem schaumgebremsten Schlummer-Speedball fehlt‘s an Biß.