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Spellbound

MobyRank MobyScore
Commodore 64
...
3.0
Amstrad CPC
...
...
Atari 8-bit
...
...
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Description

Magic Knight's second game (after Finders Keepers) sees him travelling through time to rescue 8 people including his tutor Gimbal, who have become locked in time thanks to a faulty spell.

The game invented a whole new control system, essentially pioneering the use of icons and windows in adventure games. You control a pointing finger, which can be moved onto each of the menus to reveal sub-menus, which contain the main options for object manipulation.

All objects can be examined in detail, which produces a visual display of them, and possible clues as to their usage. You must look after your character's health and energy levels - carrying too many objects will progressively weaken him. You must also look after and direct the trapped characters once you locate them.

Screenshots

Spellbound Atari 8-bit I have released...Banshee
Spellbound Amstrad CPC Picking up the teleport key.
Spellbound ZX Spectrum Options Screen.
Spellbound Atari 8-bit Florin's stats.

Alternate Titles

  • "Spellbound: A true Graphic Adventure" -- In-game title

Part of the Following Group

User Reviews

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The Press Says

Sinclair User ZX Spectrum Jan, 1986 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Amstrad Action Amstrad CPC Mar, 1986 90 out of 100 90
Computer and Video Games (CVG) Atari 8-bit Oct, 1987 9 out of 10 90
Your Sinclair ZX Spectrum Feb, 1986 8 out of 10 80
Atari Gamer - XL-XE Game Review Edition Atari 8-bit Dec, 2013 7 out of 10 70

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Trivia

Sales

According to the magazine Retro Gamer (issue #1), the game was Mastertronic's #24 best selling game (152.378 copies).

Awards

  • Computer Gamer
    • February 1986 (issue #17) - Included in the list Spectrum Collection (the best Spectrum ZX games since 1985 by editorial staff choice)
  • Happy Computer
    • 1986 - Runner-up as Budget Game of the Year

Contributed to by Kabushi (127053) and Martin Smith (63136)