MobyRank MobyScore
Atari 8-bit
...
4.4
Amstrad CPC
...
...
ZX Spectrum
...
3.2

Description

Magic Knight's second game (after Finders Keepers) sees him travelling through time to rescue 8 people including his tutor Gimbal, who have become locked in time thanks to a faulty spell.

The game invented a whole new control system, essentially pioneering the use of icons and windows in adventure games. You control a pointing finger, which can be moved onto each of the menus to reveal sub-menus, which contain the main options for object manipulation.

All objects can be examined in detail, which produces a visual display of them, and possible clues as to their usage. You must look after your character's health and energy levels - carrying too many objects will progressively weaken him. You must also look after and direct the trapped characters once you locate them.

Alternate Titles

  • "Spellbound: A true Graphic Adventure" -- In-game title

Part of the Following Group


Merchant Title      
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Spellbound    
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The Press Says

Sinclair User ZX Spectrum Jan, 1986 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Amstrad Action Amstrad CPC Mar, 1986 90 out of 100 90
Your Sinclair ZX Spectrum Feb, 1986 8 out of 10 80

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Trivia

Awards

  • Happy Computer
    • 1986 - Runner-up as Budget Game of the Year



This entry was contributed by Kabushi (105343) and Martin Smith (63217)
 

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