Advertising BlurbsAdvert in Zzap! (Issue 3 July 85 p30) – UK:
AN EXCITING NEW ACTION/STRATEGY PROGRAM
FOR YOUR CBM 64
• • • • U.S. TOP 20 HIT • • • •
"Cave scavenging has been in my blood ever since I can remember. That's what Spelunkers do, you know: A cave's lure can be strong, especially when it's loaded with treasure, like this one. But be warned ... this one is different. It has a reputation for swallowing people up.
OUT NOW ON CASSETTE AND DISK
"First of all, it was black as the ace-of-spades down there. Everywhere. And sticky-hot, with fire pits and steam shooting up out of volcanic vents. That steam can cook you like a lobster in less than 10 seconds. I steered clear of it.
"There's bats too. Charming creatures - I carried flares to scare them off. I had a good supply of dynamite ready to blast the rock piles that sealed off the main shaft. I had to watch it, so I wouldn't blow myself to bits. Don't laugh - guys have done it!
"Spelunkers before me left ropes, ladders and railway tracks. That helped me get around until I hit the underground falls. At that point I had no choice but to go over in a barrel. A fall I'll never forget.
"Deep inside the main shaft, there were artefacts and treasures everywhere. But the keys ... without the keys, I would of been trapped behind the doors in those rusty shafts. Come to think of it, that might have been better for my health.
"You see, it all happened so fast. I could actually see the glow from the most priceless treasure of all - the Hidden Pyramid! That's when they hit me from behind. Spooks! The spirits of old Spelunkers. It was curtains for me - I didn't stand a chance. So now, all I can do is give a warning. Keep a sharp eye, friend, when you're down in that hold ... Because now I'm there too. Waiting for some poor unsuspecting Spelunker.
"Just waiting ..."
► 6 levels of increasing challenge
► Intricate subterranean caverns
► Realistic sound effects
Contributed by FatherJack (58549) on Mar 16, 2015.
RAIDERS OF THE LOST PYRAMIDA fabulous fortune, believed to be that of legendary King Tut's richer brother, Tut-Tut, lies within a pyramid, buried in the deepest part of the deepest cave in the world. The treasure is guarded by the ghosts of dead spelunkers who descended, never to return. It is said that the mere sight of the glittering treasure drove them first to blindness, then madness, and ultimately death.
GAME PLAY: You are not the first spelunker to attempt to recover the treasure of Tut-Tut, but you intend to be the last--despite the unspeakable dangers that await you through the six levels of intricate and increasingly challenging subterranean caverns. Deadly steam vents, boiling lava pits, and chattering bats block your progress. Taunting spirits of dead spelunkers beg you to join them permanently. Through seemingly endless uncharted passageways, you swing on ropes and ladders, tumble over waterfalls and plunge to the very depths of the earth on an abandoned mine railroad. Do you have the skill to overcome such adversity? If not, you're in deep, deep, trouble.
Contributed by Joshua J. Slone (4621) on Mar 07, 2007.