Not an American user?


Solomon's Key is a clear conceptual influence for this action puzzler. Our hero must guide a ball through a level to the spot marked 'In', by creating and removing blocks to alter its path. The game is prevented from being a pure clone due to the ball, which moves automatically once activated, and can be controlled by using strategically-placed blocks.

Simply reaching the ball usually involves modifying the level layout using these bricks. There are enemies moving on fixed paths which must be avoided, and bonus items to collect. Also watch for bonuses such as invincibility, gravity-alteration and teleporting. You take time to rotate, so the controls aren't truly immediate. The ball takes 20 seconds to start moving, so use this time to plan ahead.


Spherical ZX Spectrum Stacked actors
Spherical Amiga Game over
Spherical ZX Spectrum Level 2
Spherical Atari ST Main menu

Promo Images

There are no promo images for this game

User Reviews

There are no reviews for this game.

Critic Reviews Amiga Jun, 2005 10 out of 10 100 Atari ST Jun, 2005 10 out of 10 100 Commodore 64 Jun, 2005 10 out of 10 100
Compute's Amiga Resource Amiga Jun, 1990 19 out of 20 95
64'er Commodore 64 Sep, 1989 8 out of 10 80
The Games Machine (UK) Commodore 64 Aug, 1989 74 out of 100 74
The Games Machine (UK) Atari ST Jul, 1989 73 out of 100 73
ACE (Advanced Computer Entertainment) Amiga Aug, 1989 723 out of 1000 72
Computer Gaming World (CGW) Amiga Jan, 1991 Unscored Unscored
Computer Gaming World (CGW) Commodore 64 Jan, 1991 Unscored Unscored


There are currently no topics for this game.



  • Power Play
    • Issue 01/1990 - #3 Best Dexterity Game in 1989

Contributed to by Martin Smith (66859) and LepricahnsGold (128175)