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Spy vs. Spy: The Island Caper

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Atari ST
Atari 8-bit
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A follow-up to the first Spy vs Spy game now sees the spies stranded on a desert island. This time, instead of the four items which allow you to leave for the airport, the spies must try to collect three pieces of a missile and escape from the island in a waiting submarine before a volcano erupts. There are a few pitfalls to avoid such as quicksand and sharks. There are also new traps (hidden pits, napalm, snares and a pistol) and hand-to-hand combat is done with swords instead of clubs.


Spy vs. Spy: The Island Caper Amiga The spies are landing
Spy vs. Spy: The Island Caper Amiga Title screen
Spy vs. Spy: The Island Caper ZX Spectrum Let's go.
Spy vs. Spy: The Island Caper Amstrad CPC Assembled the missile. Now find the submarine

Alternate Titles

  • "Spy vs. Spy Vol. II: The Island Caper" -- Alternate title
  • "Spy vs Spy II: The Island Caper" -- In-game Title

Part of the Following Groups

User Reviews

Can you get the missile and escape before the volcano erupts? Commodore 64 Christopher Whittum (7)

The Press Says

ASM (Aktueller Software Markt) Commodore 64 Feb, 1986 9 out of 10 90
ASM (Aktueller Software Markt) Atari 8-bit Feb, 1986 9 out of 10 90
Amiga Joker Amiga Mar, 1990 83 out of 100 83
64'er Commodore 64 Dec, 1985 11 out of 15 73
Amiga Action Amiga Dec, 1989 72 out of 100 72


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