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SSX Tricky is a game that won't spend much time on the shelf. It delivers solid gameplay that outperforms its predecessor in almost every aspect. With new and remade courses, the addition of celebrity voices and professional music groups, and gameplay that gives it a lifespan well beyond anything currently on the market, SSX Tricky will find few unsatisfied customers.
I would say go out and buy this game because it really isn’t a rip off in my eyes, it’s a very good and much worthy sequel to the SSX game and I can’t wait to see what the SSX team come up with next. That said, I’m off to hit Pipedream to get some Big Air and do some mad moves. Laters all.
In case you haven't noticed, I'm freaking out over Tricky. Granted, I loved the first game, but I could see the faults. With the sequel, I can't find ANY major areas where the gameplay can get any better. Sure, I can think up more "extreme" situations for the riders, but this game quite simply rocks. I don't often say it, but I'm actually glad to see this game is headed to Xbox and Gamecube, since it's one of those games that litereally everyone should try. You may not necessarily love it, but when was the last time you heard someone say "I hate Tony Hawk"? If you had any remote interest in the first game, you should already own this one, if not... you should already own this one. Tricky is an absolute masterpiece, and sets THE high bar for snowboarding games. No PS2 library is complete without this game.
Tricky is the complete package. It has great graphics, excellent sound, and is a blast to play. My only problem, and one that many gamers who were weaned on the DualShock 2 will have, is the control is not quite all there in Tricky. This mainly comes from the assignment of two buttons, X and Z-trigger. For some reason or another, someone decided to make the Z-trigger a trick button, a job it really wasn't made to handle. X is the reset camera button, and a majority of the time you will hit it and kill an excellent move combo. Had they switched these around, and fixed a few minor glitches, Tricky would have scored higher, but anyone who is a fan of fun, addictive games owes it to themselves to get Tricky. It is not only one of the best games currently available on the GameCube (it tore me away from both Rogue Leader and SSB: M), but it is an excellent addition to any gamer's library.
More than just an upgrade of the original, SSX Tricky is the best snowboarding game ever made. EA Sports Big has proven that it's not afraid to break new ground and that resting on its laurels is not an option. The trick system has been vastly improved, the graphics have received a slight upgrade, the story elements have increased significantly, and the sound is as solid as ever. If you were a fan of last year's game, SSX Tricky adds enough new elements to the mix to make it worth a look. If you have yet to play SSX and are interested in this sort of game, buying SSX Tricky is highly recommended.
I'll be honest; at first I wasn't expecting much from SSX Tricky. I thought that it would be more of a rehash, rather than an all new title with mind-blowing traits. The venues have been completely re-designed to an unrecognizable state. In addition, the game features a DVD style presentation that includes dozens of videos of behind the scenes development footage of the game. Visually, the game still looks incredible, as fine touch ups were made here and there, and especially to the texture detail. While it's not absolutely dramatic, the visual changes are there. To top everything off, Tricky's audio/soundtrack is probably the best in an extreme sports title to date. I've heard many great soundtracks, but nothing at the moment compares to SSX Tricky. SSX fans: get Tricky if you know what's good for you. Not only is this a follow up to the best PS2 title of 2000, but it's also one of the best extreme sports titles of the year. The recommendation for a purchase stands very high.
The game rocks. Go buy it…now. If you’re still waiting to get an Xbox, I’ve only got one thing to say, ”Halo.” However, right after Halo, think about SSX Tricky, as this game is enjoyable no matter what your skill level is, although you may need to practice a bit to get the hang of it.
(Nov 16, 2000)
SSX Tricky carries enough over from the original that some may hesitate to call it a true sequel, but pretty much every aspect of the title has been tweaked and improved, giving this game some serious bang for the buck.
Simulationsfans sollten einen großen Bogen um dieses Spiel machen, denn diesen Ansprüchen versucht SSX Tricky erst gar nicht gerecht zu werden. Wer dagegen reines Arcade-Vergnügen auf hohem Niveau sucht, liegt goldrichtig.
Obwohl SSX Tricky im Vergleich zum Vorgänger nur mit scheinbar wenig Neuerungen aufwarten kann, hat sich die Snowboard-Hatz den Award redlich verdient. Verbesserungen an allen Ecken und Enden sorgen für ein rundum gelungenes Spielerlebnis. Grafik, Sound und vor allem Steuerung sowie KI lassen nur wenig Wünsche übrig und machen es EA schwer, eine Fortsetzung zu bringen. Dank zahlreicher freizuspielender Features werden auch Spieler, die einen Charakter bis zur letzten Stufe gespielt und entwickelt haben, SSX Tricky immer wieder für ein Spielchen zwischendurch aus dem Archiv holen.
Nach SSX setzt auch Tricky wieder den Maßstab für alle nachfolgenden Spiele zum Thema Snowboard.
But when you consider everything else Tricky offers, it stands out as a solid upgrade to an already great game. If you don't own any SSX game, get this one. It's tons of fun. Fans of the original might want to rent first to make sure the purchase is worth it, though.
Never before has there been a better example of a 'cool' videogame. EA Sports BIG have defied their critics and come out with the best snowboarding game ever, a hundred times improved on its predecessor. The same tracks? Pfft, they're anything but that. One of the key successes is the complete abandonment of convention - screw physics, we want to breakdance on the boards in mid-air. SSX Tricky is bigger and better, with more explosions. Everybody with a PS2 should buy this game - it's the stuff of legends.
While the first SSX helped further usher in the sixth generation of consoles, SSX Tricky was the title that brought the EA Sports 'Big' label to the front and centre of the public eye. Hailed by critics and solidifying the artistic direction of the series to this day, Tricky was much copied but never bettered. The 'Big' initiative never really took off in the way EA was hoping though; the goodwill generated by the game didn't stop interest waning.
But what it ultimately came down to was the fact that newer games such as MGS2, Devil May Cry, and GT3 have put the original SSX into better perspective within the grand scheme of things. Also, a LOT of people who'll play Tricky have played the first, and the shortage of totally new courses diminishes it a little more for them. That said, SSX tricky is still one of the top PS2 games this year, and one experience you definitely DON'T want to miss.
The environments may be the same, but the number of tracks have doubled, and the play is even more engrossing than before. For snowboarding fans, SSX Tricky is, once again, the game to get.
For those of you who own all three consoles, or are simply sizing up which version will be the best: The controls within the PlayStation 2 version are the most intuitive and user friendly, but the game does run smoothly on the Xbox. With enhanced bump-mapped snow textures, refined shadow casting, and a consistent framerate, the Xbox version is the most finely polished of the three. A must-have for snowboarding enthusiasts.
With the exception of some extra bump-mapping and a bit of all-round smoothness, the graphics remain largely unchanged, which is a shame when you consider the relative power of the Xbox and what might have been attempted, but overall, this eclectic mixture of snowboarding, boardercross and outrageous stunts dwarves any of the niggles we could care to mention, conspiring to keep you glued to your TV screen for hours. The delightfully smooth split-screen multiplayer modes and added DVD-style Making Of content seal the deal. Amped can keep its realism - if you don't own the PS2 version of Tricky, and you can deal with a bit of a challenge, then SSX Tricky is the cocktail of exaggerated physics, daring stunts and unrivalled longevity you've been waiting for.
The bottom line is that SSX is special. And the reason for that is the incredible replayability and the pure game design it offers. It's constantly rewarding you with new tricks, new unlocked features, and new and different play modes designed to keep you playing. Playing to knock out a hated AI rival who's become your foe, to master that extremely difficult new trick, to play with a newly unlocked character, or, maybe only to better your own score. The game never becomes boring and you'll be playing a long, long, time before you exhaust all the possibilities, and then you can find someone else to play. Best of all the game can be enjoyed as a pure racer, you don't have to perform tricks, so it's still fun for the, um, less coordinated among us. This makes SSX Tricky a perfect addition to the Xbox library, something any game would want to own. Hey, "To rock around, it's right on time… (Here we go!)"
There are a few games I think that every XBox owner should have in their libraries and SSX Tricky is one of them. There is lots to do and see, tricks to pull off, characters to get aquatinted with, courses to fly down – and all with an “E” rating. The detractions don’t pull down the experience, snatch it up.
SSX Tricky is a fun game whether alone or with a group of friends. While it does have its drawbacks, like the shoddy framerates, SSX Tricky brings so much more to the table that framerate is something easily forgotten. At the end of the day, SSX Tricky is simply a blast to play. With insane, over the top tricks, voice acting that will crack you up, and a DJ that wants you to “call your mama in the room and show her how great you are”; this game, even now, will hold a high spot in the ranks for a while.
With so many versions of this game around, SSX Tricky has a lot to live up to if it wants to be commercially viable. Fortunately, the game is a blast. The XBox version proffers fast racing, gorgeous graphics and a great sense of style. Add in the DVD extras and enough gameplay to last many weekends, and you have a definite winner on your hands. If you want a game to pick up and play any time, to show off to your friends and to have a blast with, SSX Tricky is a solid choice.
The game features exceptional replay value, mostly in the form of unlockable goodies. With eight unlockable characters, the game sets the framework for a system of unlocking extras from the get-go. Earning medals, especially gold, will yield you with new characters to choose from, new courses to visit, and new boards to ride down the hill. Additionally, each character has a ‘trick book’ with 6 chapters in it, 5 tricks per chapter. As you accomplish character-specific tricks, you will open up new chapters in that trick book, unlocking new outfits with which to garb your avatar. There is quite a bit of work to unlocking every feature for every character in SSX Tricky, but it will never get old to do so!
EA found a few things to tweak in the already-cool SSX for Tricky, but they’re upgrades, not overhauls. First, there are Ubertricks wild moves like kickflips and spins that you’ll never see on the real slopes. They’re complemented by a new friend/enemy system that changes dynamically based on your combat actions. Character animation is smooth, but the textures look a little scruffy in places and you’ll spot dropped frames when racers crowd a corner. The celebrity voices work well thankfully, the high-profile actors get lost in their characters. Controls are complex but not confusing there’s just the right amount of challenge to make you feel like you’ve accomplished something when you pull off a cool trick. The sequel doesn’t stray far from the original, but SSX Tricky has far more personality and the ultimate tricks wired rewarding gameplay and a high replay value. Check it out.
SSX Tricky is a good example of how a gaming company can get away with re-packaging the same experience for new systems and get away with it. There's enough newness in Tricky --the Uber Tricks and Rivalry system-- to differentiate it from it's predecessor but still make the game work as a whole. So if you played it to death or missed SSX on the PS2, on Xbox you're getting the best version possible. Having one of the two new levels open at the start of the game and significantly altering the old levels with new shortcuts and such like we see in Tricky, certainly would've helped a remixed game like Tony Hawk 2x.
With only a few minor gripes such as how the water don’t look as it should, and that sometimes when going down the mountain something invisible knocks you down. SSX Tricky is one of this years finest extreme sports titles. Definitely worth the money if your a fan of the first SSX.
SSX Tricky may not be the game of choice for those seeking a simulation style snowboard experience because this is not at all what the game is about. Instead, it's a game for those who are looking for a fun, fast, high-energy arcade experience within their own home. EA Sports BIG has done a great job creating a unique and enjoyable game, and it's definitely worth picking up.
To top things off and to fill up space on the massive DVD, a host of featurette videos are included, highlighting the behind-the-scenes work. All this adds up to a great package for SSX fans as well as those new to the series.
Besonders schade ist, dass man SSX Tricky nur zu zweit spielen kann, zu viert würden die Rennen noch rasanter und spannender ablaufen, als sie eh schon sind. Aber das fehlende Feature kann den Spielspaß so oder so nicht trüben. Wenn du also Snowboardspiele magst, ist SSX Tricky sicherlich DAS Spiel für dich. Mit den zahlreichen Tricks, Strecken und durchgeknallten Fahrern hat man stundenlangen Spaß.
SSX Tricky permet donc de passer quelques bons moments, mais il manque néanmoins d'innovation dans les modes et dans la réalisation.
(Jan 05, 2002)
This game, as far as I am concerned, has only one fault…the inability to correct yourself if a trick you are performing goes awry. It could sometimes mean losing at the last minute, much to the players annoyance, whereas if you could correct yourself you could still be in with a chance to win. Regardless of it’s arcade roots, SSX Tricky offers many hours of immensely competitive gameplay. Well worth a look.
SSX Tricky for the GameCube features little to no improvements on the PlayStation 2 version, but that doesn't keep it from being a blast to play. The gameplay is hectic, the new trick system adds substantial depth, and the overall production is top-notch. If you're looking for a snowboarding game for your GameCube, it's hard to go wrong with SSX Tricky. But if you have a choice, the PlayStation 2 version is recommended.
SSX Tricky for the Xbox looks slightly better than the PlayStation 2 and GameCube versions of the game, but its unstable frame rates can occasionally hamper the gameplay experience. Despite this problem, the gameplay has remained hectic, the new trick system adds substantial depth, and the overall production is top-notch. If you're looking for a snowboarding game for your Xbox, SSX Tricky is the best option on the console. But if you have a choice, the PlayStation 2 version is still recommended.
Whereas SSX snuck out onto the market and surprised gamers everywhere, EA has taken a truly aggressive stance with SSX Tricky. The huge marketing blitz only stands to confirm that the EA knows what gem they have on their hands. Not only is SSX Tricky a worthy sequel to the original game, it's still the best snowboarding series available for any system. Though it may not steal Tony Hawk's thunder, it certainly challenges the minds at Neversoft to keep improving their series. Even if you've played the original, SSX Tricky is a fantastic game of fast paced action and tons of surprises. As the GameCube library slowly expands, this is truly a must own title.
SSX Tricky is a stellar game, and blows snow in the face of Micro-soft’s Amped. I doubt any but the most hardcore SSX players will be able to notice any significant differences between this and the equally great PlayStation 2 game. Other than some nice bump-mapped textures, this is a carbon copy.
The game will chug briefly when a character makes a drastic maneuver. It’s hardly noticeable, but it wasn’t in the other versions. Of course, the gameplay is just as wild and reckless as it’s always been and the graphics truly are out of this world. It’s a great game, but it lacks the bells and whistles within the founding PS2 release.
For those who have the Ark of the Covenant in consoles this is a nice addition to your gaming library. It is a solid release, and even though it could have been better, still is a blast to play. Even if you played the laser off your DVD ROM on the PS2, you will still get hours of enjoyment out of Tricky. Prior to the porting of Tricky a great deal of effort went into it making sure it didn't ruin the playability aspects of the original. From celebrity voices to big-name musical artists SSX Tricky has it all. But, if given the choice of the PS2 or GC version; I would easily pick the PS2.
SSX Tricky is another great GameCube port. It wasn't developed specifically for the GameCube, but if it weren't for the dated graphics, you'd never be able to tell. GameCube may not have as many sports games as Xbox or PlayStation 2, but the ones it does have -- especially SSX Tricky -- are worth buying. I don't agree with the "quality over quantity" PR bit, but at least this time the best third-party sports games were released on all three consoles, allowing everyone to experience them.
The Gamecube version of SSX Tricky manages to retain the most important quality of the PS2 version - the fun - despite having a few flaws. This is a very good game, and while it's not quite as polished as the PS2, it's still worth the money for Gamecube owners.
This game just screams for more user customizability. How about a create-a-boarder feature? You'll find that in just about every other snowboarding game under the sun and it really would have been terrific in SSX Tricky.
With only a few minor gripes such as how the water don’t look as it should, and that sometimes when going down the mountain something invisible knocks you down. SSX Tricky is one of this years finest extreme sports titles. Definitely worth the money if your a fan of the first SSX. The GameCube version is great. Even if it’s the most less good version(did you understand that). SSX Tricky is a very cool game. I guess i’m the only wet one here.
If not for the subpar controls in this version of the game, SSX Tricky would be damn near perfect. However, once you get used to playing it on the Gamecube, it’s just as much fun as it used to be. Also, for three bucks, there’s really no reason not to own this game, especially if you never got to play it the first time around. While the Gamecube version wouldn’t be the one I would recommend, it’s still worth it if you can’t find any other. My only question is, EA, when are you going to release a new SSX game? We could really use one.
SSX Tricky innebär ingen revolution och är inte nästa generation digital brädåkning. Det är bara mer SSX för pengarna än någonsin tidigare, vilket i sig betyder att det är det bästa snowboardspel du kan köpa just nu.
It's an enormous game and works brilliantly, allowing you to earn points to customise your character and unlock all the courses. SSX Tricky makes the perfect companion to Xbox's other, far more serious, snowboarding game, Amped.
Overall, this game is pretty cool and fun, but I prefer the graphics, characters, and realism of Amped.
(Nov 29, 2001)
One would be hard-pressed to find a gamer that didn't enjoy the original SSX for the PlayStation 2 platform. The title, an extreme snowboarder, debuted with the US launch of Sony's next-generation system and it impressed with its style, its scope, its huge air potential, and its unique control scheme and trick system. For many, it was the ultimate snowboarding game. So it came as no surprise whatsoever to anybody when EA released a follow-up to the title under its "Big" label a couple months ago. The semi-sequel, called SSX Tricky, featured two all-new tracks and totally revamped versions of previous ones, new boarders, more tricks, and special uber moves, not to mention a slightly overhauled framerate and new visual effects.
Thus again, The GameCube controller butchers this game. As far as graphics, sound, presentation, and addiction go, I ditto Tazman, yet because of the control I will ditto Reverend Lovejoy when he states regarding the fate of the Springfield witches, "yes Nedwin, but we have many more strumpets to incinerate."
SSX Tricky n'est pas vraiment un nouvel épisode en soi, et ce n'est pas pour rien que les concepteurs du jeu avaient d'abord songé à l'appeler SSX Special Edition. Si le soft est toujours aussi explosif et hallucinant, il ne propose pas autant d'innovations qu'on aurait pu l'espérer. A réserver surtout à ceux qui ne connaissent pas le premier SSX et recherchent un titre plus fun que réaliste.
Un portage que l'on aurait souhaité beaucoup plus novateur. Cette version GC n'apporte rien de neuf aussi bien en termes de contenu qu'au niveau de la réalisation. Mais le soft reste toujours aussi explosif et hallucinant. A réserver uniquement à ceux qui ne connaissent pas le premier SSX et recherchent un titre plus fun que réaliste.
If you've played through the first SSX, you could probably finish this in one sitting (for one character anyway). Finally, despite the emphasis on tricks, in fact you're more likely to win races by making a beeline for the finish. In the final analysis, I'd recommend SSX Tricky to new players, but original SSX owners should think twice before trading up.
Un portage que l'on aurait souhaité beaucoup plus novateur. Cette version Xbox n'apporte rien de neuf aussi bien en termes de contenu qu'au niveau de la réalisation. Mais le soft reste toujours aussi explosif et hallucinant. A réserver uniquement à ceux qui ne connaissent pas le premier SSX et recherchent un titre plus fun que réaliste.
Een spel waar de gameplay de scepter zwaait in combinatie met een goede soundtrack en level design. Het feit dat je telkens medailles moet winnen voor je verder kunt naar een volgend level, houd je tijdens het spelen op de toppen van je tenen. Je wordt dus beloond voor je goede prestaties. Grafisch is het kleurijk en smooth met op bepaalde momenten (beperkt) een afname van de framerate.
Maar vooral de toegankelijkheid en het adrenalinegevoel tijdens een helse afdaling maken van dit spel een waardige toevoeging aan je games kollectie.
Overall, this game is pretty good, but you will probably have to have a big attention span to get past its flashy gimmicks. The game is more gimmicks than game and that is where it falls short.