Description
Star Wolves 2 is the sequel to
Star Wolves and it is a 3D RPG strategy game set in space. Like in the original game you control group of up to six mercenaries who work for money. The main difference is that the game now takes place in a free-roaming universe so the player can decide where to go and which missions to choose, along with a non-linear storyline.
The events of the game take place six years after the events of 2226 A.D in the first game. The large corporations have to operate from the outskirts of the galaxy and the empire continues its war against the aliens. As a rule, armadas of ships are forbidden and fights take place using small squadrons, just like Star Wolves. The main character decides to return back to business and he buys a new mothership. Unlike the original game your base ship is now controlled pilots and it also gains experience and new levels, like all outer ships under your command.
While completing missions as a freelance space hunter, new gear can be acquired and there are pilots to recruit. There are over 50 star systems to discover, with many new crafts and upgrades.
Alternate Titles
- "Звездные волки 2" -- Russian spelling
- "Star Wolves 2: Gwiezdne Wilki" -- Polish title
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Trivia
Though the developer seems to be the same, the whole crew who created the original
Star Wolves game left
X-bow to create a new company -
Ino-Co. This is likely the reason why the sequel is so much worse than the original game.
This entry to the MobyGames database was contributed by
Stratege (15452) on Feb 21, 2007.