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Starblade

Starblade Screenshots

Arcade version

Starblade Arcade Title Screen.

Title Screen.

Starblade Arcade Intro.

Intro.

Starblade Arcade Ready for launch.

Ready for launch.

Starblade Arcade Facing fighters already.

Facing fighters already.

Starblade Arcade Blasting the enemy.

Blasting the enemy.

Starblade Arcade Huge ships to destroy.

Huge ships to destroy.

Starblade Arcade Destroyed a ship.

Destroyed a ship.

Starblade Arcade Blast the fighters.

Blast the fighters.

Starblade Arcade Flying over a huge ship.

Flying over a huge ship.

Starblade Arcade Hyper-Space

Hyper-Space

Starblade Arcade Asteroid field.

Asteroid field.

Starblade Arcade Shoot for bonuses.

Shoot for bonuses.

Starblade Arcade Taking hits.

Taking hits.

Starblade Arcade Fighters in the asteroid field.

Fighters in the asteroid field.

Starblade Arcade Needs destroying.

Needs destroying.

Starblade Arcade Multiple huge ships.

Multiple huge ships.

Starblade Arcade Shield is low.

Shield is low.

Starblade Arcade Your progression.

Your progression.

Starblade Arcade More ships to blast.

More ships to blast.


Starblade Screenshots

SEGA CD version

Starblade SEGA CD Title screen

Title screen

Starblade SEGA CD Main menu. Not much of a choice, huh.

Main menu. Not much of a choice, huh.

Starblade SEGA CD Mission briefing.

Mission briefing.

Starblade SEGA CD You are to proceed to planet Redeye.

You are to proceed to planet Redeye.

Starblade SEGA CD And destroy this reactor core.

And destroy this reactor core.

Starblade SEGA CD Launching off the mothership... The gameplay portion of the game uses Sega CD's lowest resolution - 256x224

Launching off the mothership... The gameplay portion of the game uses Sega CD's lowest resolution - 256x224

Starblade SEGA CD And for a good reason - the game uses high quality video, a combination of shaded and unfilled vectors, and scaling sprites.

And for a good reason - the game uses high quality video, a combination of shaded and unfilled vectors, and scaling sprites.

Starblade SEGA CD All small ships are drawn using unfilled vectors.

All small ships are drawn using unfilled vectors.

Starblade SEGA CD After trashing your forces the enemy warps back to base - you follow.

After trashing your forces the enemy warps back to base - you follow.

Starblade SEGA CD It's much easier to spot enemy on Sega CD, as destructible asteroids are readily visible... not that it helps.

It's much easier to spot enemy on Sega CD, as destructible asteroids are readily visible... not that it helps.

Starblade SEGA CD An unfilled enemy up-close and personal.

An unfilled enemy up-close and personal.

Starblade SEGA CD The game constantly marks commentates your progress with cool radio chatter.

The game constantly marks commentates your progress with cool radio chatter.

Starblade SEGA CD Some of the larger ships are actually rendered in real time.

Some of the larger ships are actually rendered in real time.

Starblade SEGA CD Moving alongside a large enemy ship.

Moving alongside a large enemy ship.

Starblade SEGA CD Attacking a giant enemy mothership.

Attacking a giant enemy mothership.

Starblade SEGA CD Environments can get pretty elaborate.

Environments can get pretty elaborate.

Starblade SEGA CD The enemy forces are escaping.

The enemy forces are escaping.

Starblade SEGA CD Landing on Redeye.

Landing on Redeye.

Starblade SEGA CD Barrage of enemy fire starts even before you land.

Barrage of enemy fire starts even before you land.

Starblade SEGA CD Planet Redeye is a deadly place.

Planet Redeye is a deadly place.

Starblade SEGA CD Navigating more deadly terrain.

Navigating more deadly terrain.

Starblade SEGA CD Moving through an enemy installation.

Moving through an enemy installation.

Starblade SEGA CD Continue screen

Continue screen

Starblade SEGA CD Game over

Game over

Starblade SEGA CD The high-score table is all 3D too.

The high-score table is all 3D too.