User review spotlight: Ultima IV: Quest of the Avatar (DOS)
Mac autostart game launch menu
Game loading screen
Single player new id setup
Select Race to play game Zerg, Terran or Protoss
Game start building extra SUV's
Creating more Supply Depot's
In game menu
Animated intro continued
Title screen (while game loads)
Episode 1 introduction
Ingame shot (level 1)
Ingame shot (note the scenery)
Inside the command center with Jim Raynor off-moped as lead.
Just be a good soldier and carry out your orders, and we'll think whether the decision was right or wrong afterwards.
Making sure soldiers are in the bunker, and defences are active.
Clock is counting down to your retreat, and yet you're winning.
With your science vessel (or you could just call it a sonde), you can decloak enemy units and check out the terrain, but it's not defenseless.
Zergs have shot down the General Duke of opposing forces. You'll have to rescue him to make him your ally.
Attacking enemy cruiser while cloaked, enemy cannot return fire unless uncovering you somehow.
When mission requires, even flying your buildings won't be too tough.
Tank barrage is the best, but they're defenseless from atop.
Sweeping through the zerg base.
Zergs are at your gate, your mission is to protect them from the Protoss, and yet to handle Zerg attacks. Some things actually sound tougher than they are ingame.
Lt. Sarah Kerrigan using ghost stealth mode, attacking Protoss spider-alike creature.
Read, my fellow Mobygames users, read that tip.
Starting up Battle.net multiplayer.
Constructing a base in Battle.net multiplayer.
Trying to fend off the coming slaughter.
I lost to a guy named DeathRub.
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