GOG Witcher Promo: 30% off The Witcher 3 and up to 85% off the Witcher Franchise!

Starglider 2

Critic Score User Score
Macintosh
...
...
DOS
...
3.4
PC-98
...
...
Not an American user?

Description

More space combat and strategy in this sequel, which challenges you to collect the elements to form a bomb to destroy a resistance force, before delivering them through heavy fighting. Each planet has its own characteristics, with differing inhabitants and features.

As well as flying through space, you must dart through tunnels under the planets, which restricted your movement range but are where most of the weapons are. As you go along you'll have to obtain objects from people, and trade them so as to be able to complete your main objectives.

The biggest advance from the original Starglider was seen as the polygon graphics, which are filled on 16-bit systems, and contain considerable detail.

Screenshots

Starglider 2 ZX Spectrum The line ahead is a boundary, the game takes place over a blue/white grid. Below and to the left is what seems to be an operational, hostile, active gun turret
Starglider 2 PC-98 Title screen
Starglider 2 PC-98 Getting started
Starglider 2 Atari ST Start menu

Alternate Titles

  • "Starglider II" -- DOS title

Part of the Following Groups

User Reviews

There are no reviews for this game.


Critic Reviews

Zzap! Amiga Oct, 1988 98 out of 100 98
ST Format Atari ST Sep, 1993 95 out of 100 95
ACE (Advanced Computer Entertainment) Atari ST Oct, 1988 927 out of 1000 93
ACE (Advanced Computer Entertainment) Amiga Oct, 1988 927 out of 1000 93
Computer and Video Games (CVG) Atari ST Sep, 1988 9 out of 10 90
The One Amiga Oct, 1988 89 out of 100 89
ASM (Aktueller Software Markt) Atari ST Nov, 1988 10.6 out of 12 88
Power Play Amiga Jun 01, 1988 8 out of 10 80
Amiga Joker Amiga Jan, 1994 74 out of 100 74
Amiga Power Amiga May, 1991 3 Stars3 Stars3 Stars3 Stars3 Stars3 Stars 50

Forums

There are currently no topics for this game.


Trivia

Extras

As with Carrier Command, some versions of the game - definitely the ZX Spectrum and the Atari ST version - came with a cassette tape containing Dave Lowe's full instrumental theme, performed in the studio. The Amiga and ST versions had short sampled extracts of Lowe's music, but only 1mb machines. The 128k ZX Spectrum version had a completely original AY theme song.

Manual

As with the original, the game's manual was well-written and filled with puns; your ship was equipped with a Forslook device, and to win the game you had to use the Forslook (groan). Also: space whales.

Paint with Rolf

The game includes a "Paint with Rolf" option (presumably a reference to Rolf Harris). This allowed the player to paint the screen with the game's polygonal objects, and was inspired by Jez San's love of the classic arcade game I, Robot.

Awards

  • Computer and Video Games
    • Issue 06/1989 - Runner-up Golden Joystick Award 1989 for Best 16-Bit Game of the Year (reader's vote)
    • Issue 06/1989 - Runner-up Golden Joystick Award 1989 for Best 16-Bit Graphics (reader's vote)
    • Issue 06/1989 - Runner-up Golden Joystick Award 1989 for Best 16-Bit Soundtrack (reader's vote)
  • ST Format
    • May 1990 (Issue #10) - Included in the list "ST Format's 30 Kick-Ass Classics"
  • Zzap!
    • January 1990 (Issue 57) – 'The Best Games of the 80's Decade' (Stuart Wynne / Phil King)

Contributed to by Rola (7617), necronom (73), Kabushi (139271), ZZip (795), Terok Nor (20356) and Will D (787)