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Starstrike II

Critic Score User Score
Amstrad CPC
...
...
ZX Spectrum
...
4.4
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Description

In Realtime's previous Starstrike game (not to be confused with Star Strike), the evil Outsiders attacked the Federation and had to be forced back. This time, the boot's on the other foot, as the Federation have sent their Starstrike II vehicles in to take them out. Armed with sophisticated computers, lasers and shields, all it needs is a good pilot, such as yourself.

Twenty-two planets fall under Outsiders control, and each has grid-based defenses which must be taken out, complete with all their command computers and production droids. The planets are split into five groups, each of which can be chosen at the start of the game.

The combat is intense, and aims to create the likely feel of space combat, with lots of ducking and weaving to set up shots. The game features filled-in graphics, unlike the Elite-esque wireframes of the first game.

Screenshots

Starstrike II ZX Spectrum Now there's a grid with a window in it and collection of spinning things - perhaps I should shoot them
Starstrike II ZX Spectrum Replayed. This time going to Gamma
Starstrike II Amstrad CPC I was destroyed.
Starstrike II ZX Spectrum Making the planetary jump, a series of different coloured rings expand towards you during the jump.

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User Reviews

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Critic Reviews

Crash! ZX Spectrum May, 1986 96 out of 100 96
Your Sinclair ZX Spectrum Jun, 1986 9 out of 10 90
Happy Computer Amstrad CPC 1986 82 out of 100 82
Amtix! Amstrad CPC Oct, 1986 81 out of 100 81

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Contributed to by Martin Smith (63054) and Terok Nor (20356)