User Reviews

Great idea, POOR execution PlayStation 2 Lothian (13)
Console port to Windows...BAD Windows Twilightseer (264)

Our Users Say

Platform Votes Score
PlayStation 2 23 1.9
Windows 9 2.7
Xbox 6 3.0
Combined User Score 38 2.3

Critic Reviews

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PlayStation 2Digital Press - Classic Video Games (Nov 14, 2003)
Overall this game is wickedly fun and addictive. Each character that you can control is unique and cartoonish and equipped with a personality all their own. All 185 missions are entertaining and fast paced while creating a progressive storyline. If you are a fan of GTAIII, I would highly recommend this game. For those of the faint of heart, STAY AWAY, it’s just too gory.
PlayStation 2GameSpot (Feb 15, 2002)
In the end, the best part about State of Emergency is the way every facet of the game comes together to form a perfect feeling of panic. It's also disturbingly satisfying to find a shotgun or assault rifle and turn a crowded, rioting mall into a complete and total bloodbath. Even once the missions are completed and the levels are all unlocked, State of Emergency has enough going for it to hold your interest. The almost mindless nature of State of Emergency makes it seem a bit harsher than Grand Theft Auto III--where there was at least a clearer method to the madness--despite SOE's cartoonish character design.
PlayStation 2Gaming Target (Feb 22, 2002)
A title that once seemed like the greatest game in the world since last E3 turned out to be just an attempt to recreate Grand Theft Auto 3, with lesser results. State of Emergency is in fact a very fun game to play. But again, the repetition and a few poor game qualities give the game a disdain quality. The game is more of a like it or hate it title, but not a love it one. So if you really loved Grand Theft Auto 3, you should also try State of Emergency, even if you are just to rent it, to find out how many ways you can engage in dangerous methods of mayhem that pits you against the opposition of corruption.
PlayStation 2Game Over Online (Apr 23, 2002)
I waited for this game with great anticipation and was a little disappointed when I first started playing it. Little quirks, like poor camera, menus and sound, make the game very frustrating at times. However, Chaos mode is an old-school arcade blast and has continued to suck me in the more I play. I think Rockstar has done a very good job in producing SOE but it could have used a little sandpaper on the edges.
PlayStation 2IGN (Feb 15, 2002)
I know I have said this at least twice, but it should be said again, State of Emergency is a tried and true beat-'em-up, and it doesn't offer the stunning replay value or depth of some other Rockstar titles. It's very different. In fact, it's sort of like taking one aspect of GTA3, say a gang fight, and blowing it out to a huge proportion. Like 200 times as big. It's intense, wild and even a little shocking, and that's coming from a weathered gamer who's played hundreds of violent games with rarely the blink of an eye. State of Emergency is a calamity in its own way.
XboxXBox Solution (XBS) (Apr 06, 2003)
State of Emergency is a blast. I enjoyed the fast paced action that got me into the DO mode rather than the THINK mode. Let alone the fact that decapitation is commonplace, you gotta love that! On the other side of the game, Revolution forces to use your head to get through some of the missions, and the multiplayer games are great for when you have friends over, almost living up to a party style game. Being a port from the Playstation 2 version, I expected a good title that had some lingering technical issue, the issues are there but pale in comparison to the chaotic action you’re placed in the middle of. At a bargain price right out of the gates, it’s definitely worth a closer look.
PlayStation 2Game Informer Magazine (Apr, 2002)
As a note to parents, I must stress that this an extremely violent video game, and most definitely not for young children. However, if you're of age and looking to let off a little stress with a good old-fashioned imaginary killing spree, I say go for it.
PlayStation 2GamePro (US) (Mar 01, 2002)
Despite its quickly worn welcome State of Emergency's worth a play if you're in the mood to inflict some serious virtual mass destruction. It's also the kind of game you'll truly enjoy if you've ever been wrongly awarded a speeding ticket, victimized by the IRS, or told to stop running by a mall cop.
XboxGameZone (Mar 31, 2003)
With its added Xbox content, State of Emergency’s mayhem is just too fun to pass up even for those who have played it before. While it’s not an entirely brilliant game, the multiplayer feature and the sharper graphics make this the essential version to own.
XboxGameSpot (Mar 28, 2003)
State of Emergency isn't the deepest game on the market, but with its timers and its high-score lists, the game is definitely shooting for shorter, arcadelike play sessions. While it might be a bit much to ask players to pay full price for a port of a year-old PS2 game, the Xbox version's new features and bargain-minded retail price make it a good deal for anyone looking for some mindless fun.
XboxGame Informer Magazine (May, 2003)
I would suggest that SoE's mindless violence is a little too mindless; but, for 20 bucks, it's a great title to have around for when you have friends over.
XboxNetjak (Apr 30, 2003)
Disregard of the opinions of jaded gamers wanting another GTA3. SOE is a remarkable game that captures fast-paced, mindless action in a colorful package, and it’s fun. The multiplayer missions are the high point of this game, and the premise and controls are simple enough accommodate the novice player.
XboxPGNx Media (Apr 18, 2003)
State of Emergency is a fun game, for the first hour. When you get buddies and play the multiplayer part, though, the game is a god-send. Multiplayer is non-stop action without the repetitiveness of single-player. Slightly enhanced graphics and custom soundtrack add to the list of improvements. Depending on how often you play games with others, State of Emergency could be one of those games you get at Blockbuster for a week or a non-stop party game.
PlayStation (Mar 12, 2002)
Rockstar Games on onnistunut shokeeraamaan pelikansaa tuoreimmallaan, johon varmasti pyrkikin, mutta lopputuloksena on paketillinen liian aivotonta toimintaa. Moraalisaarnan voi jättää sosiaalitanttojen tehtäväksi, mutta pelillisesti State of Emergency ei ole varauksettoman kehun ansaitseva peli. Toiminta käy liian yksitoikkoiseksi turhan pian, ja vaikka käytännön tehtävistä ja tapahtumista on saatu kelvollisen lystikkäitä, ei siviilien räjäyttäminen singolla ole niin hauskaa kuin ensin luulisi. State of Emergency on kertakäyttökokemus, jonka ostamista suunnittelevat toiminnan ystävät säästävät hermojaan sijoittamalla lanttinsa GTA3:seen.
PlayStation (Sep 13, 2002)
All in all, State of Emergency is a very fun game for a short time and if you want to have a game with which you can take a short spin after having had a stressful day, this is what you should be buying. If you’re looking for a more advanced style of gaming, don’t bother.
WindowsGameSpot (Aug 15, 2003)
State of Emergency isn't exactly the deepest game on the market, but with its timers and its high-score lists, the game is definitely shooting for shorter, arcadelike play sessions. While it might be a bit much to ask players to pay full price for a port of a year-old PS2 game, the PC version's new features and bargain-minded retail price make it a good deal for anyone looking for some mindless fun.
PlayStation 2Adrenaline Vault, The (AVault) (Feb 27, 2002)
As far as first impressions go, this is a brilliant renaissance for the once dominant beat-em-up genre that not only extends the gameplay in new directions, but also breathes in new life in brilliant 3D. After some time, though, much of the luster provided by the superlative sound and graphics begins to fade as you realize that this is an extremely short title posing as an epic undertaking in its revolution mode. The free-ranging Chaos mode is much less deceptive, but even there you quickly begin to feel as if you’ve been cutting down the same gang members and police enforcers forever. While it lasts, State of Emergency is a wild romance that lets you flirt with the dark side of rebellion and gorge yourself on fun, almost guilty, violence. In the end, however, it’s a short honeymoon and it’s only a matter of time before you find yourself staring in sullen silence across the heart-shaped bed at Spanky’s once-adored visage on the game’s cover.
XboxGame Informer Magazine (May, 2003)
So, if you're in the mood, snap this one up for the multiplayer component. If you tend to play alone, you can feel secure in the fact that you're not missing anything.
PlayStation 2PSX Extreme (Mar 14, 2002)
SOE's controls are straightforward. The analog sticks are used for movement, O is to pick up weapons; X is to shoot, and etc. Nothing complex, just pick up and play. In the end, State of Emergency, while disappointing in the Revolution mode due to its repetitive nature, SOE has its redeeming features such as the Kaos and additional secret modes. Those looking for good mission variation will be let down, instead I suggest renting the game first and see if Kaos mode fits your bill. Technologically, State of Emergency is a processing whore; it can simulate so many things at once it's mind-boggling. Make sure you give SOE a rental and see if it's worthy of a purchase.
PlayStation 2GameSpy (Mar 05, 2002)
If you approach State of Emergency expecting anything remotely like depth or maturity, you'll be horribly disappointed. It's a truly mindless shoot-em-up/beat-em-up that revels in extreme and embarrassingly childish violence. Still, the sheer pandemonium and brutal weapons can be pretty amusing, at least until the gimmick of all the explosions and rioting wears off. Unfortunately, that can wear off fairly quickly. State of Emergency is tasteless, simplistic, and uneven, but it can also be a blast, at least for a while.
XboxGamePro (US) (Apr 16, 2003)
You might dig the sounds, which draw plenty of pop from tunes with a fat, funky bass line. The effects rock, too, and even though you catch repeating vocals, the game sounds like a riot. State of Emergency may not be state of the art, but it?s a sure-fire way to let out your aggression.
PlayStation (Mar 12, 2002)
Wer vor der Gewaltdarstellung nicht zurückschreckt und beim Zocken wenig denken möchte, der sollte einen Blick riskieren. Alle anderen werden von dieser Gewaltkomposition unter dem idealistischen Deckmantel der Freiheitsbewegung, nicht zuletzt wegen der groben Schwächen im Gameplay, wenig begeistert sein. Somit ist die Spielspaßwertung stark von der grundsätzlichen Einstellung des Spielers abhängig und kann dementsprechend individuell von unserer Wertung abweichen.
WindowsGameZone (Oct 15, 2003)
State of Emergency is a fun game at first, but quickly grows repetitive and boring due to the simple gameplay. Other than the multiplayer features, State of Emergency doesn’t really offer very much to people who played the game on the PS2, Xbox or otherwise didn’t really want to play the game in the first place.
XboxXBox Evolved (Apr 10, 2004)
At $20, this simple, extremely violent game is perfect for new Xbox owners or those looking for a quick gaming fix that they can enjoy with three friends.
WindowsIGN (Sep 08, 2003)
The quick satisfaction I got from chopping off heads and limbs and blowing up various objects and people is definitely worth something. But like other games that peak too soon and can't maintain my interest, the overall feeling is disappointment. SOE's best selling point, however, will be its pricing point.
XboxIGN (Mar 27, 2003)
Even with the addition of the multiplayer modes and custom soundtracks, State of Emergency doesn't hold up on Xbox. An additional year of development time after the PS2 version's hot-then-cold reception, really should've yield something more than a just a decent port.
65 (Apr 11, 2003)
Un jeu qu'il conviendra de ne pas laisser entre toutes les mains. C'est un gros défouloir dans lequel le joueur n'épargne personne, fun au début pour peu que l'on aime le style violent et provocant, il devient toutefois très vite lassant.
PlayStation (Feb 27, 2002)
Un jeu qu'il conviendra de ne pas laisser entre toutes les mains et qu'il conviendra d'éviter de laisser rentrer dans la ludothèque des joueurs les plus jeunes. C'est un gros défouloir dans lequel le joueur n'épargne personne, fun au début pour peu que l'on aime le style violent et provocant il devient toutefois très vite lassant.
WindowsPC Zone (Jan 02, 2004)
If this game looks familiar, it's because it's the PC port of a mediocre, two-year-old PlayStation 2 game. Quite why Rockstar thinks there's a market for such a thing, we don't know, because there isn't much here to tempt the average PC gamer.
PlayStation 2All Game Guide (2003)
State of Emergency isn't going to cause a riot for demand in the way Rockstar's Grand Theft Auto III has done because it is not nearly as ambitious. Viewed strictly as an arcade title, however, State of Emergency fares much better. Each game in Chaos mode is never the same, there is incentive to achieve high scores, and the action is both fun and funny. If you're looking for depth, look elsewhere, but those who miss the style of games made popular on the Dreamcast should welcome this with closed fists.
XboxAll Game Guide (2003)
For some reason or another, the non-stop, cartoonish violence of State of Emergency is even more engaging when accompanied by the proper selection of the player's familiar, favorite music. Of course, even with these improvements, State of Emergency is still a relatively shallow game that focuses on in-the-moment action, offering no real depth or continuity. The game is still more about the chaotic crowd scenes, and much less about story or character development. Yet it's also still a lot of fun to jump in there and raise some hell, shooting up buildings and beating down punks, with no regard for rights or repercussions. It's more fun than ever, actually, in this fine port. For strict action fans who missed it the first time around, State of Emergency will make an excellent rental, and if the price is right, a worthwhile addition to their permanent Xbox libraries.
PlayStation 2PGNx Media (May 23, 2002)
Overall, I wouldn’t recommend this game to anyone, and I would only recommend it solely for renting, because by the time the five days is over, you’ll be done with it. Overall, I don’t think that it lived up to the hype at all, and that will kill this game. Playing this game for longer than fifteen minutes at a time makes you wish that you were one of the many civilians that you just mowed over with your chain gun about ten minutes ago. If you still aren’t moved to avoid this game, please rent it before you buy it. Trust me, you won’t regret it, and you’ll be thanking me.
WindowsAbsolute Games ( (Aug 14, 2003)
Интереса — на один вечер. Графика — многоцветное воплощение консольной серости и позапрошлогодних технологий (шустрый в 1600х1200 движок и наличие 250 персонажей на одном экране, увы, не могут перевесить «отрицательную» чашу весов). Звук — неубедительные удары и шум толпы. Музыка отсутствует (если не считать группу рэперов-любителей в титрах). Управление — раздражающее; «удачно» настроенная камера портит даже такое развлечение, как стрельба из гранатомета. Аналоги — миллиард других, более интересных проектов, начиная с древних аркад для Neo-Geo и заканчивая консольным сериалом Dynasty Warriors.

Если вы все же решитесь познакомиться со State of Emergency, а наутро отправитесь за «негрустином», сожалея о впустую потраченных дензнаках, то знайте — вас предупреждали. Это — не GTA.
WindowsShooterplanet (May 31, 2004)
Als erstes muss man sagen, dass State of Emergency mehr Fun-Shooter ist als alles andere. Die Missionen sind zu simpel und das Gameplay sehr eintönig. Dazu kommt eine nicht gerade gute und detaillierte Grafik, die aber auch Stärken hat. So ruckelt das Spiel so gut wie nie, obwohl manchmal zum Teil extrem viel auf den Strassen los ist, bleibt das Spielgeschehen immer flüssig. Übrig bleibt ein witziges, wenn auch brutales Spiel mit einer recht interessanten Grundidee mit viel Action. Profis sollten aber lieber die Finger davor lassen, außer sie stehen auf ein ziemlich kurzes, wenn auch intensives Spielerlebnis.
WindowsPC Gamer (Dec, 2003)
At last, a game about violently bringing down The Man. In this third-person action title, you play as a revolutionary seeking to overthrow a fascist government. It’s got huge riots, property damage, and general chaos. What it lacks is a sense of fun.
PlayStation 2Game Revolution (Mar, 2002)
while this sort of brutality worked great in Rockstar's 'other' big game, it feels forced and gratuitous here. State of Emergency winds up containing all of the violence of GTA 3 without most of the brilliance and is much better suited for a rental than a buy. Either that, or just go loot your local Blockbuster.
PlayStation (UK) (Mar 05, 2002)
Whatever my tone, this is not a bad game; it's just a disappointing, badly timed one, which if it weren't for the extraordinary sales figures I would honestly not have expected to sell to the same punters. Watch out though Take 2, I doubt they'll fall for the same trick twice. Take 2 / Rockstar may have envisaged an adult toybox of destruction for their next release after Grand Theft Auto, but instead they've been duped, along with the thousands of you who have helped propel this game to the top of the charts. After turning Rockstar into the symbol to shop for, they have, in this writer's opinion, irreparably damaged it.
XboxExtreme Gamer (Apr 28, 2003)
Why they bothered porting this to the Xbox is beyond the Downtowns comprehension. The game has a few good points, one being the low price, but besides that State of emergency has really nothing to offer. Mindless fun, multiplayer mayhem, bored after one hour.... Save Your Cash!
XboxGameSpy (Apr 05, 2003)
As always, there's nothing wrong with a rental before you buy, but rent or buy you should! Then again, if you don't hang with fellow gamers and/or were badly burned by the PS2 version, you'll probably want to let this one go. Kick the score up a notch if you have plenty of friends to party with.
XboxFactornews (Jun 11, 2003)
Racoleur, violent, laid et inintéressant, State Of Emergency est un ratage total qui montre qu’il ne suffit pas de surfer sur la tendance pour vendre, ou mieux faire un bon jeu. Aussi soporifique en solo qu’en multi, cette honte mérite tout à fait son interdiction aux moins de 16 ans : il serait dramatique que des jeunes se laissent tenter par son concept insipide aux relents nauséabonds de navet mal cuit. En deux mots comme en cent : une daube.