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Stationfall Screenshots

User Screenshots

Amiga version

Opening screen
Who could this robot be?
Meeting up with two characters from the first game - Floyd and Blather.
Inside the spacetruck.
Warning - Make sure you close the hatch before taking off!
Arriving at the station.
Made stationfall. (Hmmm... Maybe that's why the game is called that?)

Amstrad CPC version

Title and game start
exploring a bit

Amstrad PCW version

Opening screen - some story background and a short description of the location.
After you're in the seat of the spacetruck, sidekick Floyd makes a questionable case for letting him handle the launch.

Apple II version

Starting the game. (40 Column Mode)
Starting the game. (80 Column Mode)

Atari 8-bit version

Opening story, part 1
Opening story, part 2

Atari ST version

Starting location

Commodore 64 version

Title and game start
exploring a bit
Cargo bay.
Inside the space truck.
The station comes into view.
Making stationfall.
On Level 5.
The game gives a funny response if you type in the word - "Hint" or "Help".

DOS version

opening screen
Meeting up with your old robotic pal Floyd.
Some examples of the game's humor.
Making Stationfall.
The system monitors show that the station doesn't look too healthy right now.
Important lesson - do not drill into active machinery!

Macintosh version

Title / loading
Game start - Deck Twelve
Cargo bay entrance
Robot Pool
Ah yes, Floyd is back
Cargo Bay
Ye Olde - Spacetruck
Sitting in the pilot seat
In transit to station
Landing at station
Already hungry and thirsty
Docking Bay #2 at station
Level Five
Game save